Files
OpenRA/OpenRA.Mods.RA/Effects/Explosion.cs
2013-02-24 15:43:20 +13:00

45 lines
1.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Effects
{
public class Explosion : IEffect
{
Animation anim;
PPos pos;
int altitude;
public Explosion(World world, PPos pixelPos, string style, bool isWater, int altitude)
{
this.pos = pixelPos;
this.altitude = altitude;
anim = new Animation("explosion");
anim.PlayThen(style,
() => world.AddFrameEndTask(w => w.Remove(this)));
}
public void Tick( World world ) { anim.Tick(); }
public IEnumerable<Renderable> Render(WorldRenderer wr)
{
yield return new Renderable(anim.Image,
pos.ToFloat2() - .5f * anim.Image.size - new int2(0,altitude),
wr.Palette("effect"), (int)pos.Y - altitude);
}
public Player Owner { get { return null; } }
}
}