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OpenRA/OpenRA.Game/Network
History
Matthias Mailänder f21f314bfe avoid magic number for replay duration calculation
2013-10-16 21:09:45 +02:00
..
Connection.cs
complete password protected servers
2013-10-07 19:37:12 +02:00
FrameData.cs
fix indents everywhere
2011-10-18 15:10:17 +13:00
GameServer.cs
Remove server pinging.
2013-05-04 22:04:03 +12:00
Handshake.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Order.cs
Add Order.ExtraData field.
2013-08-11 22:23:51 +12:00
OrderIO.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
OrderManager.cs
complete password protected servers
2013-10-07 19:37:12 +02:00
Replay.cs
avoid magic number for replay duration calculation
2013-10-16 21:09:45 +02:00
ReplayConnection.cs
tidy ReplayConnection
2011-12-24 10:11:31 +13:00
ReplayRecorderConnection.cs
save replays in per mod and version folders
2013-09-20 17:12:22 +02:00
ServerList.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Session.cs
logged the complete incoming bad session yaml
2013-08-23 20:30:04 +02:00
SyncReport.cs
avoid misleading no sync report available messages
2013-09-29 21:29:17 +02:00
UnitOrders.cs
Don't crash if the server mods don't match.
2013-10-07 19:37:15 +02:00
UPnP.cs
try to grab the external IP of localhost from the NAT router
2013-08-08 13:39:18 +02:00
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