264 lines
10 KiB
C#
264 lines
10 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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namespace OpenRA.Widgets
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{
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static class WidgetUtils
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{
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public static Sprite GetChromeImage(World world, string name)
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{
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return ChromeProvider.GetImage(Game.chrome.renderer, "chrome-" + world.LocalPlayer.Country.Race, name);
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}
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public static void DrawRGBA(Sprite s, float2 pos)
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{
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Game.chrome.renderer.RgbaSpriteRenderer.DrawSprite(s,pos,"chrome");
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}
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public static void DrawSHP(Sprite s, float2 pos)
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{
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Game.chrome.renderer.WorldSpriteRenderer.DrawSprite(s,pos,"chrome");
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}
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public static void DrawPanel(string collection, Rectangle Bounds)
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{
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var images = new[] { "border-t", "border-b", "border-l", "border-r", "corner-tl", "corner-tr", "corner-bl", "corner-br", "background" };
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var ss = images.Select(i => ChromeProvider.GetImage(Game.chrome.renderer, collection, i)).ToArray();
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// Background
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FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
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Bounds.Top + (int)ss[0].size.Y,
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Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y), ss[8]);
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// Left border
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FillRectWithSprite(new Rectangle(Bounds.Left,
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Bounds.Top + (int)ss[0].size.Y,
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(int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y), ss[2]);
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// Right border
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FillRectWithSprite(new Rectangle(Bounds.Right - (int)ss[3].size.X,
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Bounds.Top + (int)ss[0].size.Y,
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(int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y), ss[3]);
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// Top border
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FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
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Bounds.Top,
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Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
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(int)ss[0].size.Y), ss[0]);
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// Bottom border
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FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y,
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Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
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(int)ss[0].size.Y), ss[1]);
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DrawRGBA(ss[4], new float2(Bounds.Left, Bounds.Top));
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DrawRGBA(ss[5], new float2(Bounds.Right - ss[5].size.X, Bounds.Top));
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DrawRGBA(ss[6], new float2(Bounds.Left, Bounds.Bottom - ss[6].size.Y));
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DrawRGBA(ss[7], new float2(Bounds.Right - ss[7].size.X, Bounds.Bottom - ss[7].size.Y));
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}
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public static void FillRectWithSprite(Rectangle r, Sprite s)
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{
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for (var x = r.Left; x < r.Right; x += (int)s.size.X)
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for (var y = r.Top; y < r.Bottom; y += (int)s.size.Y)
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{
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var ss = s;
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var left = new int2(r.Right - x, r.Bottom - y);
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if (left.X < (int)s.size.X || left.Y < (int)s.size.Y)
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{
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Rectangle rr = new Rectangle(s.bounds.Left,s.bounds.Top,Math.Min(left.X,(int)s.size.X),Math.Min(left.Y,(int)s.size.Y));
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ss = new Sprite(s.sheet,rr,s.channel);
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}
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DrawRGBA(ss, new float2(x, y));
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}
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}
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// todo: write this in terms of 3 DrawPanelPartial calls
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public static void DrawRightTooltip(string collection, int2 tl, int2 m, int2 br, Action a)
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{
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var images = new[] { "border-t", "border-b", "border-l", "border-r", "corner-tl", "corner-tr", "corner-bl", "corner-br", "background"};
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var ss = images.Select(i => ChromeProvider.GetImage(Game.chrome.renderer, collection, i)).ToArray();
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// Draw the background for the left part
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FillRectWithSprite(new Rectangle(tl.X + (int)ss[2].size.X,
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tl.Y + (int)ss[0].size.Y,
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m.X + (int)ss[2].size.X - tl.X - (int)ss[2].size.X,
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m.Y - (int)ss[1].size.Y - tl.Y - (int)ss[0].size.Y),
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ss[8]);
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// Background for the right part
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FillRectWithSprite(new Rectangle(m.X + (int)ss[2].size.X,
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tl.Y + (int)ss[0].size.Y,
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br.X - (int)ss[3].size.X - m.X - (int)ss[2].size.X,
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br.Y - (int)ss[1].size.Y - tl.Y - (int)ss[0].size.Y),
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ss[8]);
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// Patch the hole
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FillRectWithSprite(new Rectangle(m.X,
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m.Y-(int)ss[1].size.Y,
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(int)ss[2].size.X,
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(int)ss[1].size.Y - 1),
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ss[8]);
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// Top border
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FillRectWithSprite(new Rectangle(tl.X + (int)ss[2].size.X,
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tl.Y,
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br.X - (int)ss[3].size.X - tl.X - (int)ss[2].size.X,
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(int)ss[0].size.Y),
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ss[0]);
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// Right border
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FillRectWithSprite(new Rectangle(br.X - (int)ss[3].size.X,
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tl.Y + (int)ss[0].size.Y,
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(int)ss[3].size.X,
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br.Y - (int)ss[1].size.Y - tl.Y - (int)ss[0].size.Y),
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ss[3]);
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// Bottom border
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FillRectWithSprite(new Rectangle(m.X + (int)ss[2].size.X,
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br.Y - (int)ss[1].size.Y,
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br.X - (int)ss[3].size.X - m.X - (int)ss[2].size.X,
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(int)ss[1].size.Y),
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ss[1]);
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// Left border
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FillRectWithSprite(new Rectangle(tl.X,
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tl.Y + (int)ss[0].size.Y,
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(int)ss[2].size.X,
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m.Y - (int)ss[1].size.Y - tl.Y - (int)ss[0].size.Y),
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ss[2]);
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// Left-bottom border
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FillRectWithSprite(new Rectangle(tl.X + (int)ss[2].size.X,
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m.Y - (int)ss[1].size.Y,
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m.X - (int)ss[2].size.X - tl.X,
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(int)ss[1].size.Y),
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ss[1]);
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// Bottom-left border
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FillRectWithSprite(new Rectangle(m.X,
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m.Y - 1,
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(int)ss[2].size.X,
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br.Y - (int)ss[1].size.Y - m.Y + 1),
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ss[2]);
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// TL corner
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DrawRGBA(ss[4], new float2(tl.X,tl.Y));
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// TR corner
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DrawRGBA(ss[5], new float2(br.X- (int)ss[3].size.X,tl.Y));
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// LBL corner
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DrawRGBA(ss[6], new float2(tl.X,m.Y - (int)ss[2].size.X));
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// RBL corner
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DrawRGBA(ss[6], new float2(m.X,br.Y - (int)ss[7].size.Y));
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// BR corner
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DrawRGBA(ss[7], new float2(br.X - (int)ss[7].size.X, br.Y - (int)ss[7].size.Y));
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if (a != null) a();
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}
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static bool HasFlags(this PanelSides a, PanelSides b) { return (a & b) == b; }
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public static Rectangle InflateBy(this Rectangle rect, int l, int t, int r, int b)
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{
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return Rectangle.FromLTRB(rect.Left - l, rect.Top - t,
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rect.Right + r, rect.Bottom + b);
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}
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public static void DrawPanelPartial(string collection, Rectangle Bounds, PanelSides ps)
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{
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var images = new[] { "border-t", "border-b", "border-l", "border-r", "corner-tl", "corner-tr", "corner-bl", "corner-br", "background" };
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var ss = images.Select(i => ChromeProvider.GetImage(Game.chrome.renderer, collection, i)).ToArray();
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// Background
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FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
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Bounds.Top + (int)ss[0].size.Y,
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Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y),
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ss[8]);
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// Left border
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if (ps.HasFlags(PanelSides.Left))
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FillRectWithSprite(new Rectangle(Bounds.Left,
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Bounds.Top + (int)ss[0].size.Y,
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(int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y),
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ss[2]);
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// Right border
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if (ps.HasFlags(PanelSides.Right))
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FillRectWithSprite(new Rectangle(Bounds.Right - (int)ss[3].size.X,
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Bounds.Top + (int)ss[0].size.Y,
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(int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y),
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ss[3]);
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// Top border
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if (ps.HasFlags(PanelSides.Top))
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FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
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Bounds.Top,
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Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
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(int)ss[0].size.Y),
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ss[0]);
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// Bottom border
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if (ps.HasFlags(PanelSides.Bottom))
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FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y,
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Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
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(int)ss[0].size.Y),
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ss[1]);
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if (ps.HasFlags(PanelSides.Left | PanelSides.Top))
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DrawRGBA(ss[4], new float2(Bounds.Left, Bounds.Top));
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if (ps.HasFlags(PanelSides.Right | PanelSides.Top))
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DrawRGBA(ss[5], new float2(Bounds.Right - ss[5].size.X, Bounds.Top));
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if (ps.HasFlags(PanelSides.Left | PanelSides.Bottom))
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DrawRGBA(ss[6], new float2(Bounds.Left, Bounds.Bottom - ss[6].size.Y));
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if (ps.HasFlags(PanelSides.Right | PanelSides.Bottom))
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DrawRGBA(ss[7], new float2(Bounds.Right - ss[7].size.X, Bounds.Bottom - ss[7].size.Y));
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Game.chrome.renderer.RgbaSpriteRenderer.Flush();
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}
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}
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[Flags]
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public enum PanelSides
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{
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Left = 1,
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Top = 2,
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Right = 4,
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Bottom = 8,
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All = Left | Top | Right | Bottom
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}
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}
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