Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
8ba6d13b2f62a288553069b9fe26ec8c6c4a2b6b
OpenRA/mods/ra
History
Orb370 d88198e61e Allow Targeting While Defenses are in the Construction Animation Commit
2021-10-11 17:49:44 -05:00
..
audio
Move myes1 and mrise1 from Select to Move Mechanic Voices
2020-12-30 02:01:00 +00:00
bits
Updated copyright years.
2021-06-29 18:33:21 -05:00
chrome
Add separate chat panel for spectators and players
2021-08-08 12:50:31 +01:00
installer
Add a .wsa file reader.
2021-04-03 11:19:06 +02:00
maps
Change lobby options description to make sense in both disabled and enabled state
2021-10-09 08:43:28 -05:00
rules
Allow Targeting While Defenses are in the Construction Animation Commit
2021-10-11 17:49:44 -05:00
sequences
Add twinkle effects to the gems.
2021-10-02 20:17:03 +02:00
tilesets
Change anthill to correct impassable tiles
2021-05-22 13:42:09 +02:00
uibits
Right click lobby spawns to disable or remove players.
2020-11-07 19:33:28 +01:00
weapons
Use FireClusterWarhead with barrels
2021-09-18 21:26:10 +02:00
chrome.yaml
Fix rendering artifacts with RA's dialog5 background.
2021-03-05 18:33:39 +01:00
cursors.yaml
…
hotkeys.yaml
…
icon-2x.png
…
icon-3x.png
…
icon.png
…
metrics.yaml
Move color picker actor type from metrics to ColorPickerManager.
2021-05-15 15:29:46 +02:00
missions.yaml
Add Ant 03
2021-05-22 13:42:09 +02:00
mod.yaml
Display lobby options in-game on a dedicated tab
2021-09-26 21:25:08 +01:00
ZoodRangmah.ttf
…
Powered by Gitea Version: 1.25.4 Page: 1371ms Template: 169ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API