Files
OpenRA/OpenRA.Mods.RA/Activities/MoveAdjacentTo.cs
2013-07-08 21:52:26 +12:00

51 lines
1.3 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Mods.RA.Move;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Activities
{
public class MoveAdjacentTo : Activity
{
readonly Target target;
public MoveAdjacentTo(Target target) { this.target = target; }
public override Activity Tick(Actor self)
{
if (IsCanceled || !target.IsValid)
return NextActivity;
var mobile = self.Trait<Mobile>();
var ps1 = new PathSearch(self.World, mobile.Info, self)
{
checkForBlocked = true,
heuristic = location => 0,
inReverse = true
};
foreach (var cell in Util.AdjacentCells(target))
{
if (cell == self.Location)
return NextActivity;
else
ps1.AddInitialCell(cell);
}
ps1.heuristic = PathSearch.DefaultEstimator(mobile.toCell);
var ps2 = PathSearch.FromPoint(self.World, mobile.Info, self, mobile.toCell, target.CenterPosition.ToCPos(), true);
var ret = self.World.WorldActor.Trait<PathFinder>().FindBidiPath(ps1, ps2);
return Util.SequenceActivities(mobile.MoveTo(() => ret), this);
}
}
}