Files
OpenRA/OpenRA.Mods.RA/Activities/CaptureActor.cs
2014-07-03 10:33:41 +02:00

71 lines
1.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Mods.RA.Buildings;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Activities
{
class CaptureActor : Activity
{
Target target;
public CaptureActor(Target target) { this.target = target; }
public override Activity Tick(Actor self)
{
if (IsCanceled || !target.IsValidFor(self))
return NextActivity;
if (target.Type != TargetType.Actor)
return NextActivity;
var actor = target.Actor;
var b = actor.TraitOrDefault<Building>();
if (b != null && b.Locked)
return NextActivity;
var capturesInfo = self.Info.Traits.Get<CapturesInfo>();
var capturableInfo = actor.Info.Traits.Get<CapturableInfo>();
var health = actor.Trait<Health>();
self.World.AddFrameEndTask(w =>
{
if (actor.IsDead())
return;
var lowEnoughHealth = health.HP <= capturableInfo.CaptureThreshold * health.MaxHP;
if (!capturesInfo.Sabotage || lowEnoughHealth || actor.Owner.NonCombatant)
{
var oldOwner = actor.Owner;
actor.ChangeOwner(self.Owner);
foreach (var t in actor.TraitsImplementing<INotifyCapture>())
t.OnCapture(actor, self, oldOwner, self.Owner);
if (b != null && b.Locked)
b.Unlock();
}
else
{
var damage = (int)(health.MaxHP * capturesInfo.SabotageHPRemoval);
actor.InflictDamage(self, damage, null);
}
self.Destroy();
});
return this;
}
}
}