Files
OpenRA/OpenRA.Mods.RA/Buildings/RequiresPower.cs
2011-11-04 20:13:41 +13:00

40 lines
957 B
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Buildings
{
class RequiresPowerInfo : ITraitInfo
{
public object Create(ActorInitializer init) { return new RequiresPower(init.self); }
}
class RequiresPower : IDisable, INotifyCapture
{
PowerManager power;
public RequiresPower( Actor self )
{
power = self.Owner.PlayerActor.Trait<PowerManager>();
}
public bool Disabled
{
get { return power.PowerProvided < power.PowerDrained; }
}
public void OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner)
{
power = newOwner.PlayerActor.Trait<PowerManager>();
}
}
}