62 lines
2.0 KiB
C#
62 lines
2.0 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Effects;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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[Desc("You get money for playing this actor.")]
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class GivesBountyInfo : TraitInfo<GivesBounty>
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{
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[Desc("Calculated by Cost or CustomSellValue so they have to be set to avoid crashes.")]
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public readonly int Percentage = 10;
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[Desc("Higher ranked units give higher bounties.")]
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public readonly int LevelMod = 125;
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[Desc("Destroying creeps and enemies is rewarded.")]
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public readonly Stance[] Stances = {Stance.Neutral, Stance.Enemy};
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}
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class GivesBounty : INotifyKilled
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{
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static int GetMultiplier(Actor self)
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{
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// returns 100's as 1, so as to keep accuracy for longer.
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var info = self.Info.Traits.Get<GivesBountyInfo>();
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var gainsExp = self.TraitOrDefault<GainsExperience>();
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if (gainsExp == null)
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return 100;
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var slevel = gainsExp.Level;
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return (slevel > 0) ? slevel * info.LevelMod : 100;
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}
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public void Killed(Actor self, AttackInfo e)
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{
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var info = self.Info.Traits.Get<GivesBountyInfo>();
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if (e.Attacker == null || e.Attacker.Destroyed) return;
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if (!info.Stances.Contains(e.Attacker.Owner.Stances[self.Owner])) return;
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var cost = self.GetSellValue();
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// 2 hundreds because of GetMultiplier and info.Percentage.
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var bounty = cost * GetMultiplier(self) * info.Percentage / 10000;
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if (bounty > 0 && e.Attacker.Owner.IsAlliedWith(self.World.RenderPlayer))
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e.Attacker.World.AddFrameEndTask(w => w.Add(new CashTick(self.CenterPosition, e.Attacker.Owner.Color.RGB, bounty)));
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e.Attacker.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(bounty);
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}
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}
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}
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