Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
8dc0967d2e350538410846cd7f7fdab48715e844
OpenRA/OpenRA.Mods.D2k
History
Paul Chote 295af5741f Use CellLayers for ResourceLayer.
2014-06-27 22:07:01 +12:00
..
Render
Allow ProductionQueue to filter by race.
2014-06-26 23:14:13 +12:00
Widgets/Logic
Remove unused usings
2014-06-15 22:16:40 +12:00
D2kResourceLayer.cs
Use CellLayers for ResourceLayer.
2014-06-27 22:07:01 +12:00
DamagedWithoutFoundation.cs
Remove unused usings
2014-06-15 22:16:40 +12:00
FogPaletteFromR8.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
OpenRA.Mods.D2k.csproj
Clean up project settings.
2014-06-20 19:29:54 +01:00
OpenRA.Mods.D2k.sln
adding in-game GUI gamefile extractor/converter
2012-06-09 19:53:59 +02:00
PaletteFromR8.cs
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
PaletteFromScaledPalette.cs
Remove unused usings
2014-06-15 22:16:40 +12:00
Settings.StyleCop
disable StyleCop rules SA1115 and SA1116
2013-08-07 13:50:23 +02:00
ThrowsShrapnel.cs
Run StyleCop on the smaller projects.
2014-06-23 00:03:37 +01:00
Powered by Gitea Version: 1.25.1 Page: 140ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API