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8e0e776a9af06b4f15dc17667f8a154e6482dff6
OpenRA/OpenRA.Game/GameRules
History
Chris Forbes 31a1ab7525 reduce batch count a LOT; build palette order is now explicit
2010-03-27 09:52:02 +13:00
..
ActorInfo.cs
fixed.
2010-03-19 20:07:58 +13:00
Footprint.cs
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
GeneralInfo.cs
remove obsolete keys from GeneralInfo
2010-03-04 08:43:33 +13:00
InfoLoader.cs
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
ProjectileInfo.cs
removed ProjectileInfo.Rotates, since it's redundant now that we have facings= in sequences
2010-03-17 18:39:05 +13:00
Rules.cs
added debug, etc
2010-03-19 19:58:46 +13:00
TechTree.cs
reduce batch count a LOT; build palette order is now explicit
2010-03-27 09:52:02 +13:00
UserSettings.cs
settings menu w/ working debug options
2010-03-23 07:39:52 +13:00
VoiceInfo.cs
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
WarheadInfo.cs
enhanced smudge support to do rings, etc
2010-03-07 13:57:05 +13:00
WeaponInfo.cs
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
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