240 lines
5.5 KiB
C#
240 lines
5.5 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net.Sockets;
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using System.Threading;
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using OpenRA.Server;
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namespace OpenRA.Network
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{
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public enum ConnectionState
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{
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PreConnecting,
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NotConnected,
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Connecting,
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Connected,
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}
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public interface IConnection : IDisposable
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{
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int LocalClientId { get; }
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ConnectionState ConnectionState { get; }
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void Send(int frame, List<byte[]> orders);
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void SendImmediate(List<byte[]> orders);
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void SendSync(int frame, byte[] syncData);
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void Receive(Action<int, byte[]> packetFn);
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}
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class EchoConnection : IConnection
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{
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protected struct ReceivedPacket
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{
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public int FromClient;
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public byte[] Data;
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}
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protected List<ReceivedPacket> receivedPackets = new List<ReceivedPacket>();
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public ReplayRecorder Recorder { get; private set; }
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public virtual int LocalClientId
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{
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get { return 1; }
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}
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public virtual ConnectionState ConnectionState
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{
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get { return ConnectionState.PreConnecting; }
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}
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public virtual void Send(int frame, List<byte[]> orders)
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{
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var ms = new MemoryStream();
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ms.Write(BitConverter.GetBytes(frame));
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foreach (var o in orders)
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ms.Write(o);
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Send(ms.ToArray());
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}
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public virtual void SendImmediate(List<byte[]> orders)
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{
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var ms = new MemoryStream();
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ms.Write(BitConverter.GetBytes(0));
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foreach (var o in orders)
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ms.Write(o);
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Send(ms.ToArray());
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}
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public virtual void SendSync(int frame, byte[] syncData)
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{
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var ms = new MemoryStream();
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ms.Write(BitConverter.GetBytes(frame));
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ms.Write(syncData);
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Send(ms.ToArray());
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}
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protected virtual void Send(byte[] packet)
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{
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if (packet.Length == 0)
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throw new NotImplementedException();
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lock (this)
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receivedPackets.Add(new ReceivedPacket { FromClient = LocalClientId, Data = packet });
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}
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public virtual void Receive(Action<int, byte[]> packetFn)
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{
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List<ReceivedPacket> packets;
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lock (this)
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{
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packets = receivedPackets;
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receivedPackets = new List<ReceivedPacket>();
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}
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foreach (var p in packets)
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{
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packetFn(p.FromClient, p.Data);
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if (Recorder != null)
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Recorder.Receive(p.FromClient, p.Data);
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}
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}
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public void StartRecording(Func<string> chooseFilename)
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{
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// If we have a previous recording then save/dispose it and start a new one.
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if (Recorder != null)
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Recorder.Dispose();
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Recorder = new ReplayRecorder(chooseFilename);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing && Recorder != null)
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Recorder.Dispose();
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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}
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sealed class NetworkConnection : EchoConnection
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{
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TcpClient socket;
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int clientId;
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ConnectionState connectionState = ConnectionState.Connecting;
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Thread t;
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public NetworkConnection(string host, int port)
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{
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t = new Thread(_ =>
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{
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try
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{
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socket = new TcpClient(host, port);
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socket.NoDelay = true;
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var reader = new BinaryReader(socket.GetStream());
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var serverProtocol = reader.ReadInt32();
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if (ProtocolVersion.Version != serverProtocol)
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throw new InvalidOperationException(
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"Protocol version mismatch. Server={0} Client={1}"
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.F(serverProtocol, ProtocolVersion.Version));
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clientId = reader.ReadInt32();
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connectionState = ConnectionState.Connected;
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for (;;)
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{
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var len = reader.ReadInt32();
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var client = reader.ReadInt32();
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var buf = reader.ReadBytes(len);
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if (len == 0)
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throw new NotImplementedException();
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lock (this)
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receivedPackets.Add(new ReceivedPacket { FromClient = client, Data = buf });
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}
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}
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catch { }
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finally
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{
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connectionState = ConnectionState.NotConnected;
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if (socket != null)
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socket.Close();
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}
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}) { IsBackground = true };
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t.Start();
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}
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public override int LocalClientId { get { return clientId; } }
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public override ConnectionState ConnectionState { get { return connectionState; } }
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List<byte[]> queuedSyncPackets = new List<byte[]>();
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public override void SendSync(int frame, byte[] syncData)
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{
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var ms = new MemoryStream();
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ms.Write(BitConverter.GetBytes(frame));
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ms.Write(syncData);
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queuedSyncPackets.Add(ms.ToArray());
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}
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protected override void Send(byte[] packet)
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{
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base.Send(packet);
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try
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{
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var ms = new MemoryStream();
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ms.Write(BitConverter.GetBytes(packet.Length));
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ms.Write(packet);
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foreach (var q in queuedSyncPackets)
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{
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ms.Write(BitConverter.GetBytes(q.Length));
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ms.Write(q);
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base.Send(q);
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}
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queuedSyncPackets.Clear();
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ms.WriteTo(socket.GetStream());
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}
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catch (SocketException) { /* drop this on the floor; we'll pick up the disconnect from the reader thread */ }
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catch (ObjectDisposedException) { /* ditto */ }
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catch (InvalidOperationException) { /* ditto */ }
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catch (IOException) { /* ditto */ }
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}
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bool disposed = false;
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protected override void Dispose(bool disposing)
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{
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if (disposed)
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return;
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disposed = true;
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t.Abort();
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if (disposing)
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if (socket != null)
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socket.Client.Close();
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base.Dispose(disposing);
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}
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~NetworkConnection()
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{
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Dispose(false);
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}
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}
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}
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