Files
OpenRA/OpenRA.Game/Sync.cs

204 lines
5.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public sealed class SyncAttribute : Attribute { }
// Marker interface
public interface ISync { }
public static class Sync
{
static Cache<Type, Func<object, int>> hashFuncCache = new Cache<Type, Func<object, int>>(t => GenerateHashFunc(t));
public static int CalculateSyncHash(object obj)
{
return hashFuncCache[obj.GetType()](obj);
}
static Dictionary<Type, MethodInfo> hashFunctions = new Dictionary<Type, MethodInfo>()
{
{ typeof(int2), ((Func<int2, int>)HashInt2).Method },
{ typeof(CPos), ((Func<CPos, int>)HashCPos).Method },
{ typeof(CVec), ((Func<CVec, int>)HashCVec).Method },
{ typeof(WDist), ((Func<WDist, int>)Hash).Method },
{ typeof(WPos), ((Func<WPos, int>)Hash).Method },
{ typeof(WVec), ((Func<WVec, int>)Hash).Method },
{ typeof(WAngle), ((Func<WAngle, int>)Hash).Method },
{ typeof(WRot), ((Func<WRot, int>)Hash).Method },
{ typeof(TypeDictionary), ((Func<TypeDictionary, int>)HashTDict).Method },
{ typeof(Actor), ((Func<Actor, int>)HashActor).Method },
{ typeof(Player), ((Func<Player, int>)HashPlayer).Method },
{ typeof(Target), ((Func<Target, int>)HashTarget).Method },
};
static void EmitSyncOpcodes(Type type, ILGenerator il)
{
if (hashFunctions.ContainsKey(type))
il.EmitCall(OpCodes.Call, hashFunctions[type], null);
else if (type == typeof(bool))
{
var l = il.DefineLabel();
il.Emit(OpCodes.Ldc_I4, 0xaaa);
il.Emit(OpCodes.Brtrue, l);
il.Emit(OpCodes.Pop);
il.Emit(OpCodes.Ldc_I4, 0x555);
il.MarkLabel(l);
}
else if (type.HasAttribute<SyncAttribute>())
il.EmitCall(OpCodes.Call, ((Func<object, int>)CalculateSyncHash).Method, null);
else if (type != typeof(int))
throw new NotImplementedException("SyncAttribute on member of unhashable type: {0}".F(type.FullName));
il.Emit(OpCodes.Xor);
}
public static Func<object, int> GenerateHashFunc(Type t)
{
var d = new DynamicMethod("hash_{0}".F(t.Name), typeof(int), new Type[] { typeof(object) }, t);
var il = d.GetILGenerator();
var this_ = il.DeclareLocal(t).LocalIndex;
il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Castclass, t);
il.Emit(OpCodes.Stloc, this_);
il.Emit(OpCodes.Ldc_I4_0);
const BindingFlags Binding = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance;
foreach (var field in t.GetFields(Binding).Where(x => x.HasAttribute<SyncAttribute>()))
{
il.Emit(OpCodes.Ldloc, this_);
il.Emit(OpCodes.Ldfld, field);
EmitSyncOpcodes(field.FieldType, il);
}
foreach (var prop in t.GetProperties(Binding).Where(x => x.HasAttribute<SyncAttribute>()))
{
il.Emit(OpCodes.Ldloc, this_);
il.EmitCall(OpCodes.Call, prop.GetGetMethod(), null);
EmitSyncOpcodes(prop.PropertyType, il);
}
il.Emit(OpCodes.Ret);
return (Func<object, int>)d.CreateDelegate(typeof(Func<object, int>));
}
public static int HashInt2(int2 i2)
{
return ((i2.X * 5) ^ (i2.Y * 3)) / 4;
}
public static int HashCPos(CPos i2)
{
return ((i2.X * 5) ^ (i2.Y * 3)) / 4;
}
public static int HashCVec(CVec i2)
{
return ((i2.X * 5) ^ (i2.Y * 3)) / 4;
}
public static int HashTDict(TypeDictionary d)
{
var ret = 0;
foreach (var o in d)
ret += CalculateSyncHash(o);
return ret;
}
public static int HashActor(Actor a)
{
if (a != null)
return (int)(a.ActorID << 16);
return 0;
}
public static int HashPlayer(Player p)
{
if (p != null)
return (int)(p.PlayerActor.ActorID << 16) * 0x567;
return 0;
}
public static int HashTarget(Target t)
{
switch (t.Type)
{
case TargetType.Actor:
return (int)(t.Actor.ActorID << 16) * 0x567;
case TargetType.FrozenActor:
if (t.FrozenActor.Actor == null)
return 0;
return (int)(t.FrozenActor.Actor.ActorID << 16) * 0x567;
case TargetType.Terrain:
return Hash(t.CenterPosition);
default:
case TargetType.Invalid:
return 0;
}
}
public static int Hash<T>(T t)
{
return t.GetHashCode();
}
public static void CheckSyncUnchanged(World world, Action fn)
{
CheckSyncUnchanged(world, () => { fn(); return true; });
}
static bool inUnsyncedCode = false;
public static T CheckSyncUnchanged<T>(World world, Func<T> fn)
{
if (world == null)
return fn();
var shouldCheckSync = Game.Settings.Debug.SanityCheckUnsyncedCode;
var sync = shouldCheckSync ? world.SyncHash() : 0;
var prevInUnsyncedCode = inUnsyncedCode;
inUnsyncedCode = true;
try
{
return fn();
}
finally
{
inUnsyncedCode = prevInUnsyncedCode;
if (shouldCheckSync && sync != world.SyncHash())
throw new InvalidOperationException("CheckSyncUnchanged: sync-changing code may not run here");
}
}
public static void AssertUnsynced(string message)
{
if (!inUnsyncedCode)
throw new InvalidOperationException(message);
}
}
}