Files
OpenRA/OpenRA.Mods.Common/Activities/Air/FallToEarth.cs

64 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
public class FallToEarth : Activity
{
readonly Aircraft aircraft;
readonly FallsToEarthInfo info;
int acceleration = 0;
int spin = 0;
public FallToEarth(Actor self, FallsToEarthInfo info)
{
this.info = info;
aircraft = self.Trait<Aircraft>();
if (info.Spins)
acceleration = self.World.SharedRandom.Next(2) * 2 - 1;
}
public override Activity Tick(Actor self)
{
if (self.World.Map.DistanceAboveTerrain(self.CenterPosition).Length <= 0)
{
if (info.ExplosionWeapon != null)
{
// Use .FromPos since this actor is killed. Cannot use Target.FromActor
info.ExplosionWeapon.Impact(Target.FromPos(self.CenterPosition), self, Enumerable.Empty<int>());
}
self.Dispose();
return null;
}
if (info.Spins)
{
spin += acceleration;
aircraft.Facing = (aircraft.Facing + spin) % 256;
}
var move = info.Moves ? aircraft.FlyStep(aircraft.Facing) : WVec.Zero;
move -= new WVec(WDist.Zero, WDist.Zero, info.Velocity);
aircraft.SetPosition(self, aircraft.CenterPosition + move);
return this;
}
// Cannot be cancelled
public override void Cancel(Actor self) { }
}
}