Files
OpenRA/OpenRA.Mods.Common/Activities/Air/FlyAttack.cs

75 lines
2.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
public class FlyAttack : Activity
{
readonly Target target;
readonly AttackPlane attackPlane;
readonly AmmoPool[] ammoPools;
Activity inner;
int ticksUntilTurn;
public FlyAttack(Actor self, Target target)
{
this.target = target;
attackPlane = self.TraitOrDefault<AttackPlane>();
ammoPools = self.TraitsImplementing<AmmoPool>().ToArray();
ticksUntilTurn = attackPlane.AttackPlaneInfo.AttackTurnDelay;
}
public override Activity Tick(Actor self)
{
if (!target.IsValidFor(self))
return NextActivity;
// Move to the next activity only if all ammo pools are depleted and none reload automatically
// TODO: This should check whether there is ammo left that is actually suitable for the target
if (ammoPools.All(x => !x.Info.SelfReloads && !x.HasAmmo()))
return NextActivity;
if (attackPlane != null)
attackPlane.DoAttack(self, target);
if (inner == null)
{
if (IsCanceled)
return NextActivity;
// TODO: This should fire each weapon at its maximum range
if (attackPlane != null && target.IsInRange(self.CenterPosition, attackPlane.Armaments.Select(a => a.Weapon.MinRange).Min()))
inner = Util.SequenceActivities(new FlyTimed(ticksUntilTurn, self), new Fly(self, target), new FlyTimed(ticksUntilTurn, self));
else
inner = Util.SequenceActivities(new Fly(self, target), new FlyTimed(ticksUntilTurn, self));
}
inner = Util.RunActivity(self, inner);
return this;
}
public override void Cancel(Actor self)
{
if (!IsCanceled && inner != null)
inner.Cancel(self);
// NextActivity must always be set to null:
base.Cancel(self);
}
}
}