58 lines
1.4 KiB
C#
58 lines
1.4 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Network;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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public class CreateMPPlayersInfo : TraitInfo<CreateMPPlayers> { }
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public class CreateMPPlayers : ICreatePlayers
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{
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public void CreatePlayers(World w)
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{
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// Add real players
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w.SetLocalPlayer(Game.LocalClientId);
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foreach (var c in Game.LobbyInfo.Clients)
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w.AddPlayer(new Player(w, c));
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foreach (var p in w.players.Values)
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foreach (var q in w.players.Values)
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{
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if (!p.Stances.ContainsKey(q))
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p.Stances[q] = ChooseInitialStance(p, q);
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}
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}
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static Stance ChooseInitialStance(Player p, Player q)
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{
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if (p == q) return Stance.Ally;
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// Hack: All map players are neutral wrt everyone else
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if (p.Index < 0 || q.Index < 0) return Stance.Neutral;
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var pc = GetClientForPlayer(p);
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var qc = GetClientForPlayer(q);
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return pc.Team != 0 && pc.Team == qc.Team
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? Stance.Ally : Stance.Enemy;
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}
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static Session.Client GetClientForPlayer(Player p)
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{
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return Game.LobbyInfo.Clients.Single(c => c.Index == p.Index);
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}
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}
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}
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