Files
OpenRA/mods/ts/rules/player.yaml
2015-03-31 15:26:16 -05:00

60 lines
1.2 KiB
YAML

Player:
TechTree:
ClassicProductionQueue@Building:
Type: Building
BuildSpeed: .4
LowPowerSlowdown: 3
QueuedAudio: Building
ReadyAudio: ConstructionComplete
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Defense:
Type: Defense
BuildSpeed: .4
LowPowerSlowdown: 3
QueuedAudio: Building
ReadyAudio: ConstructionComplete
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Vehicle:
Type: Vehicle
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Infantry:
Type: Infantry
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
ClassicProductionQueue@Air:
Type: Air
BuildSpeed: .4
LowPowerSlowdown: 3
SpeedUp: True
RequireOwner: false
PlaceBuilding:
Palette: ra
SupportPowerManager:
ScriptTriggers:
MissionObjectives:
ConquestVictoryConditions:
PowerManager:
AllyRepair:
PlayerResources:
ActorGroupProxy:
DeveloperMode:
PlayerColorPalette:
BasePalette: player
RemapIndex: 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
PlayerHighlightPalette:
GpsWatcher:
Shroud:
FrozenActorLayer:
BaseAttackNotifier:
HarvesterAttackNotifier:
PlayerStatistics:
PlaceBeacon: