Files
OpenRA/mods/d2k/audio/notifications.yaml
2019-02-23 18:05:57 +00:00

78 lines
1.6 KiB
YAML

# requires Dune 2000/DATA/GAMESFX copied to $PlatformSupportDir/Content/d2k
Speech:
DefaultVariant: .AUD
Prefixes:
atreides: AI_
fremen: AI_
ordos: OI_
smuggler: OI_
mercenary: OI_
harkonnen: HI_
corrino: HI_
Notifications:
BaseAttack: ATACK
Building: BUILD
BuildingCannotPlaceAudio: PLACE
BuildingCaptured: CAPT
BuildingLost: BLOST
BuildingReady: BDRDY
Cancelled: CANCL
CannotDeploy: DPLOY
DeathHandMissilePrepping: PREP
DeathHandMissileReady: DHRDY
EnemyUnitsApproaching: ENEMY
EnemyUnitsDetected: ENEMY_DETECTED
GameLoaded: GLOAD
GameSaved: GSAVE
Guarding: GUARD
HarvesterAttack: HATTK
InsufficientFunds: MONEY
Leave:
Lose: MFAIL
LowPower: POWER
MissileLaunchDetected: LAUNC
NewOptions: NEWOP
NoRoom: NROOM
OnHold: HOLD
OrderPlaced: ORDER
PrimaryBuildingSelected: PRMRY
Reinforce: REINF
Repairing: MEND
Retreating: RUN
SilosNeeded: SILOS
StarportActions: SPORT
StartGame:
StructureSold: SELL
TMinusFive: 5MIN
TMinusFour: 4MIN
TMinusOne: 1MIN
TMinusThree: 3MIN
TMinusTwo: 2MIN
Training: TRAIN
UnitLost: ULOST
UnitReady: UNRDY
UnitRepaired: GANEW
UpgradeOptions: UPGOP
Upgrading: UPGRD
Win: MWIN
WormAttack: WATTK
WormSign: WSIGN
Sounds:
DefaultVariant: .WAV
Notifications:
RadarUp: MULTI1
RadarDown:
DisablePower: POWRUP1
EnablePower: POWRDN1
CashTickUp: CASHTIK1
CashTickDown: CASHTIK1
LevelUp: SCORTIK1
ChatLine: CHAT1
BuildPaletteOpen: BUTTON1
BuildPaletteClose: BUTTON1
TabClick: SIDEBAR1
ClickSound: BUTTON1
ClickDisabledSound: ENDLIST1
Beacon: CHAT1