Files
OpenRA/mods/ts/weapons/ballisticweapons.yaml
2017-12-28 10:12:52 +01:00

157 lines
3.0 KiB
YAML

^Cannon:
ReloadDelay: 50
Range: 6c768
Report: 120mmf.aud
Projectile: Bullet
Speed: 682
Image: 120mm
Shadow: true
LaunchAngle: 75
Palette: ra
Warhead@1Dam: SpreadDamage
Spread: 108
Falloff: 100, 50, 25, 12, 6, 3, 0
Damage: 3600
Versus:
None: 25
Wood: 65
Light: 75
Heavy: 100
Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: medium_clsn
ExplosionPalette: effect-ignore-lighting-alpha75
ImpactSounds: expnew14.aud
ValidTargets: Ground, Air
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSounds: ssplash3.aud
ValidTargets: Water
InvalidTargets: Vehicle
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
InvalidTargets: Vehicle, Building, Wall
90mm:
Inherits: ^Cannon
Warhead@2Eff: CreateEffect
Explosions: small_clsn
Warhead@4Smu: LeaveSmudge
SmudgeType: SmallCrater
120mm:
Inherits: ^Cannon
ReloadDelay: 80
Projectile: Bullet
-Image:
Speed: 1c512
Blockable: false
LaunchAngle: 0
Warhead@1Dam: SpreadDamage
Damage: 7000
120mmx:
Inherits: ^Cannon
ReloadDelay: 80
Burst: 2
BurstDelays: 5
Warhead@1Dam: SpreadDamage
Damage: 5000
RPGTower:
Inherits: ^Cannon
ReloadDelay: 80
Range: 8c0
Report: glnch4.aud
Projectile: Bullet
Speed: 384
Blockable: false
Image: canister
Palette: player
Warhead@1Dam: SpreadDamage
Damage: 11000
Versus:
None: 30
Wood: 75
Light: 90
Heavy: 100
Concrete: 70
DamageTypes: Prone100Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_clsn
^ArtilleryWeapon:
Inherits: ^Cannon
Projectile: Bullet
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 216
Versus:
None: 100
Wood: 85
Light: 68
Heavy: 35
Concrete: 35
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
155mm:
Inherits: ^ArtilleryWeapon
ReloadDelay: 110
Range: 18c0
TargetActorCenter: true
Projectile: Bullet
Speed: 384
LaunchAngle: 165
MinRange: 5c0
Warhead@1Dam: SpreadDamage
Damage: 15000
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ImpactSounds: expnew06.aud
Jugg90mm:
Inherits: ^ArtilleryWeapon
ReloadDelay: 150
Range: 18c0
MinRange: 5c0
Burst: 3
BurstDelays: 3, 5
Report: jugger1-single.aud
TargetActorCenter: true
Projectile: Bullet
Speed: 384
LaunchAngle: 165
Inaccuracy: 2c0
Warhead@1Dam: SpreadDamage
Damage: 7500
Warhead@2Eff: CreateEffect
Explosions: small_explosion
ImpactSounds: expnew13.aud
Grenade:
Inherits: ^ArtilleryWeapon
ReloadDelay: 60
Range: 4c512
-Report:
Projectile: Bullet
Speed: 226
Blockable: true
Shadow: true
LaunchAngle: 60
Inaccuracy: 0
Image: DISCUS
Palette: effect
BounceCount: 2
Warhead@1Dam: SpreadDamage
Spread: 154
Damage: 4000
Versus:
Light: 70
Concrete: 28
DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: small_grey_explosion
ImpactSounds: expnew13.aud