Files
OpenRA/mods/ra/maps/survival02/rules.yaml
roundowl 508038e3f3 Merges minelayers into single unit placing AT mines
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00

120 lines
1.6 KiB
YAML

Player:
PlayerResources:
DefaultCash: 5000
World:
LuaScript:
Scripts: survival02.lua
MissionData:
Briefing: INCOMING REPORT:\n\nCommander! The Soviets have rendered us useless...\nReports indicate Soviet reinforcements are coming to finish us off... The situation looks bleak...\n
SovietSquad:
AlwaysVisible:
ParatroopersPower:
DropItems: E1,E1,E2,E4,E4
QuantizedFacings: 8
DisplayBeacon: false
SovietPlatoonUnits:
AlwaysVisible:
ParatroopersPower:
DropItems: E1,E1,E2,E4,E4,E1,E1,E2,E4,E4
QuantizedFacings: 8
DisplayBeacon: false
MINV:
Mine:
AvoidFriendly: yes
CAMERA:
RevealsShroud:
Range: 7c0
ARTY:
Valued:
Cost: 1000
GUN:
Valued:
Cost: 1000
E7:
Buildable:
Prerequisites: ~disabled
SHOK:
Buildable:
Prerequisites: ~disabled
HELI:
Buildable:
Prerequisites: ~disabled
MSLO:
Buildable:
Prerequisites: ~disabled
GAP:
Buildable:
Prerequisites: ~disabled
SYRD:
Buildable:
Prerequisites: ~disabled
PDOX:
Buildable:
Prerequisites: ~disabled
AGUN:
Buildable:
Prerequisites: ~disabled
ATEK:
Buildable:
Prerequisites: ~disabled
4TNK:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
MNLY:
Buildable:
Prerequisites: ~disabled
TTNK:
Buildable:
Prerequisites: ~disabled
CTNK:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
MRJ:
Buildable:
Prerequisites: ~disabled
MGG:
Buildable:
Prerequisites: ~disabled
STNK:
Buildable:
Prerequisites: ~disabled
QTNK:
Buildable:
Prerequisites: ~disabled
DTRK:
Buildable:
Prerequisites: ~disabled