Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9013e8376ce94bb2f74b0f29a40d0bbdf176ef1f
OpenRA/OpenRA.Mods.RA/Player
History
Scott_NZ 7594c4eab2 Clamp reveal range to 0-50 in PlayerStatistics to stop crashes for actors with reveal ranges > 50
2013-02-03 14:27:43 +13:00
..
ActorGroupProxy.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
AllyRepair.cs
fixed #1232 -- bots repair their own damaged buildings
2011-10-31 09:10:01 +13:00
BaseAttackNotifier.cs
notifications (formerly EVAalerts) centralized and race specific
2012-07-01 14:39:30 +12:00
ClassicProductionQueue.cs
tidy up disabled handling
2012-04-06 19:34:43 +12:00
HarvesterAttackNotifier.cs
notifications (formerly EVAalerts) centralized and race specific
2012-07-01 14:39:30 +12:00
PlaceBuilding.cs
notifications (formerly EVAalerts) centralized and race specific
2012-07-01 14:39:30 +12:00
PlayerStatistics.cs
Clamp reveal range to 0-50 in PlayerStatistics to stop crashes for actors with reveal ranges > 50
2013-02-03 14:27:43 +13:00
ProductionQueue.cs
Added Buildable->BuildLimit option to limit the number of actors a player can build of the type
2013-01-09 07:54:01 +13:00
TechTree.cs
Added Buildable->BuildLimit option to limit the number of actors a player can build of the type
2013-01-09 07:54:01 +13:00
Powered by Gitea Version: 1.25.1 Page: 227ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API