Files
OpenRA/OpenRA.Mods.Common/Traits/Render/RenderDetectionCircle.cs
2015-08-01 13:27:57 +01:00

53 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
class RenderDetectionCircleInfo : ITraitInfo, Requires<DetectCloakedInfo>
{
public object Create(ActorInitializer init) { return new RenderDetectionCircle(init.Self); }
}
class RenderDetectionCircle : IPostRenderSelection
{
readonly Actor self;
public RenderDetectionCircle(Actor self) { this.self = self; }
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
{
if (!self.Owner.IsAlliedWith(self.World.RenderPlayer))
yield break;
var range = self.TraitsImplementing<DetectCloaked>()
.Where(a => !a.IsTraitDisabled)
.Select(a => WDist.FromCells(a.Info.Range))
.Append(WDist.Zero).Max();
if (range == WDist.Zero)
yield break;
yield return new RangeCircleRenderable(
self.CenterPosition,
range,
0,
Color.FromArgb(128, Color.LimeGreen),
Color.FromArgb(96, Color.Black));
}
}
}