Removal of PromptAbortAction and inclusion into PromptConfirmAction Changes to prevent a restart button being required for all mods ConfirmAction Addtion of named parameters to PromptConfirmAction Moved StartGame from MissionBrowserLogic.cs to Game.cs
178 lines
4.5 KiB
C#
178 lines
4.5 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets
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{
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public static class ConfirmationDialogs
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{
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public static void PromptConfirmAction(
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string title,
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string text,
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Action onConfirm,
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Action onCancel = null,
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Action onOther = null,
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string confirmText = null,
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string cancelText = null,
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string otherText = null)
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{
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var prompt = Ui.OpenWindow("CONFIRM_PROMPT");
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var confirmButton = prompt.Get<ButtonWidget>("CONFIRM_BUTTON");
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var cancelButton = prompt.GetOrNull<ButtonWidget>("CANCEL_BUTTON");
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var otherButton = prompt.GetOrNull<ButtonWidget>("OTHER_BUTTON");
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prompt.Get<LabelWidget>("PROMPT_TITLE").GetText = () => title;
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prompt.Get<LabelWidget>("PROMPT_TEXT").GetText = () => text;
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if (!string.IsNullOrEmpty(confirmText))
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confirmButton.GetText = () => confirmText;
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if (!string.IsNullOrEmpty(otherText) && otherButton != null)
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otherButton.GetText = () => otherText;
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if (!string.IsNullOrEmpty(cancelText) && cancelButton != null)
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cancelButton.GetText = () => cancelText;
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confirmButton.OnClick = () =>
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{
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Ui.CloseWindow();
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onConfirm();
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};
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if (onCancel != null && cancelButton != null)
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{
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cancelButton.IsVisible = () => true;
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cancelButton.OnClick = () =>
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{
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Ui.CloseWindow();
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if (onCancel != null)
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onCancel();
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};
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}
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else if (cancelButton != null)
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cancelButton.IsVisible = () => false;
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if (onOther != null && otherButton != null)
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{
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otherButton.IsVisible = () => true;
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otherButton.OnClick = () =>
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{
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if (onOther != null)
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onOther();
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};
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}
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else if (otherButton != null)
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otherButton.IsVisible = () => false;
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}
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public static void CancelPrompt(string title, string text, Action onCancel = null, string cancelText = null)
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{
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var prompt = Ui.OpenWindow("CANCEL_PROMPT");
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prompt.Get<LabelWidget>("PROMPT_TITLE").GetText = () => title;
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prompt.Get<LabelWidget>("PROMPT_TEXT").GetText = () => text;
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if (!string.IsNullOrEmpty(cancelText))
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prompt.Get<ButtonWidget>("CANCEL_BUTTON").GetText = () => cancelText;
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prompt.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () =>
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{
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Ui.CloseWindow();
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if (onCancel != null)
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onCancel();
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};
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}
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public static void TextInputPrompt(
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string title, string prompt, string initialText,
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Action<string> onAccept, Action onCancel = null,
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string acceptText = null, string cancelText = null,
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Func<string, bool> inputValidator = null)
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{
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var panel = Ui.OpenWindow("TEXT_INPUT_PROMPT");
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Func<bool> doValidate = null;
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ButtonWidget acceptButton = null, cancelButton = null;
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// Title
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panel.Get<LabelWidget>("PROMPT_TITLE").GetText = () => title;
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// Prompt
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panel.Get<LabelWidget>("PROMPT_TEXT").GetText = () => prompt;
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// Text input
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var input = panel.Get<TextFieldWidget>("INPUT_TEXT");
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var isValid = false;
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input.Text = initialText;
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input.IsValid = () => isValid;
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input.OnEnterKey = () =>
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{
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if (acceptButton.IsDisabled())
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return false;
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acceptButton.OnClick();
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return true;
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};
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input.OnEscKey = () =>
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{
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if (cancelButton.IsDisabled())
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return false;
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cancelButton.OnClick();
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return true;
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};
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input.TakeKeyboardFocus();
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input.CursorPosition = input.Text.Length;
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input.OnTextEdited = () => doValidate();
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// Buttons
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acceptButton = panel.Get<ButtonWidget>("ACCEPT_BUTTON");
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if (!string.IsNullOrEmpty(acceptText))
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acceptButton.GetText = () => acceptText;
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acceptButton.OnClick = () =>
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{
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if (!doValidate())
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return;
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Ui.CloseWindow();
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onAccept(input.Text);
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};
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cancelButton = panel.Get<ButtonWidget>("CANCEL_BUTTON");
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if (!string.IsNullOrEmpty(cancelText))
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cancelButton.GetText = () => cancelText;
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cancelButton.OnClick = () =>
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{
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Ui.CloseWindow();
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if (onCancel != null)
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onCancel();
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};
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// Validation
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doValidate = () =>
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{
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if (inputValidator == null)
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return true;
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isValid = inputValidator(input.Text);
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if (isValid)
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{
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acceptButton.Disabled = false;
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return true;
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}
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acceptButton.Disabled = true;
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return false;
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};
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doValidate();
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}
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}
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}
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