Files
OpenRA/OpenRA.Game/FileFormats/VqaReader.cs
2014-06-15 22:17:34 +12:00

290 lines
6.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.IO;
namespace OpenRA.FileFormats
{
public class VqaReader
{
public readonly ushort Frames;
public readonly byte Framerate;
public readonly ushort Width;
public readonly ushort Height;
Stream stream;
int currentFrame;
ushort numColors;
ushort blockWidth;
ushort blockHeight;
byte cbParts;
int2 blocks;
UInt32[] offsets;
uint[] palette;
// Stores a list of subpixels, referenced by the VPTZ chunk
byte[] cbf;
byte[] cbp;
int cbChunk = 0;
int cbOffset = 0;
// Top half contains block info, bottom half contains references to cbf array
byte[] origData;
// Final frame output
uint[,] frameData;
byte[] audioData; // audio for this frame: 22050Hz 16bit mono pcm, uncompressed.
public byte[] AudioData { get { return audioData; } }
public int CurrentFrame { get { return currentFrame; } }
public VqaReader(Stream stream)
{
this.stream = stream;
// Decode FORM chunk
if (stream.ReadASCII(4) != "FORM")
throw new InvalidDataException("Invalid vqa (invalid FORM section)");
/*var length = */ stream.ReadUInt32();
if (stream.ReadASCII(8) != "WVQAVQHD")
throw new InvalidDataException("Invalid vqa (not WVQAVQHD)");
/* var length = */stream.ReadUInt32();
/*var version = */stream.ReadUInt16();
/*var flags = */stream.ReadUInt16();
Frames = stream.ReadUInt16();
Width = stream.ReadUInt16();
Height = stream.ReadUInt16();
blockWidth = stream.ReadUInt8();
blockHeight = stream.ReadUInt8();
Framerate = stream.ReadUInt8();
cbParts = stream.ReadUInt8();
blocks = new int2(Width / blockWidth, Height / blockHeight);
numColors = stream.ReadUInt16();
/*var maxBlocks = */stream.ReadUInt16();
/*var unknown1 = */stream.ReadUInt16();
/*var unknown2 = */stream.ReadUInt32();
// Audio
/*var freq = */stream.ReadUInt16();
/*var channels = */stream.ReadByte();
/*var bits = */stream.ReadByte();
/*var unknown3 = */stream.ReadBytes(14);
var frameSize = Exts.NextPowerOf2(Math.Max(Width, Height));
cbf = new byte[Width*Height];
cbp = new byte[Width*Height];
palette = new uint[numColors];
origData = new byte[2*blocks.X*blocks.Y];
frameData = new uint[frameSize, frameSize];
var type = stream.ReadASCII(4);
if (type != "FINF")
{
stream.Seek(27, SeekOrigin.Current);
type = stream.ReadASCII(4);
}
/*var length = */stream.ReadUInt16();
/*var unknown4 = */stream.ReadUInt16();
// Frame offsets
offsets = new UInt32[Frames];
for (var i = 0; i < Frames; i++)
{
offsets[i] = stream.ReadUInt32();
if (offsets[i] > 0x40000000)
offsets[i] -= 0x40000000;
offsets[i] <<= 1;
}
CollectAudioData();
Reset();
}
public void Reset()
{
currentFrame = cbOffset = cbChunk = 0;
LoadFrame();
}
void CollectAudioData()
{
var ms = new MemoryStream();
var adpcmIndex = 0;
var compressed = false;
for (var i = 0; i < Frames; i++)
{
stream.Seek(offsets[i], SeekOrigin.Begin);
var end = (i < Frames - 1) ? offsets[i + 1] : stream.Length;
while (stream.Position < end)
{
var type = stream.ReadASCII(4);
var length = int2.Swap(stream.ReadUInt32());
switch (type)
{
case "SND0":
case "SND2":
var rawAudio = stream.ReadBytes((int)length);
ms.Write(rawAudio);
compressed = (type == "SND2");
break;
default:
stream.ReadBytes((int)length);
break;
}
// Chunks are aligned on even bytes; advance by a byte if the next one is null
if (stream.Peek() == 0) stream.ReadByte();
}
}
audioData = (compressed) ? AudLoader.LoadSound(ms.ToArray(), ref adpcmIndex) : ms.ToArray();
}
public void AdvanceFrame()
{
currentFrame++;
LoadFrame();
}
void LoadFrame()
{
if (currentFrame >= Frames)
return;
// Seek to the start of the frame
stream.Seek(offsets[currentFrame], SeekOrigin.Begin);
var end = (currentFrame < Frames - 1) ? offsets[currentFrame+1] : stream.Length;
while (stream.Position < end)
{
var type = stream.ReadASCII(4);
var length = int2.Swap(stream.ReadUInt32());
switch(type)
{
case "VQFR":
DecodeVQFR(stream);
break;
default:
// Don't parse sound here.
stream.ReadBytes((int)length);
break;
}
// Chunks are aligned on even bytes; advance by a byte if the next one is null
if (stream.Peek() == 0) stream.ReadByte();
}
}
// VQA Frame
public void DecodeVQFR(Stream s)
{
while (true)
{
// Chunks are aligned on even bytes; may be padded with a single null
if (s.Peek() == 0) s.ReadByte();
var type = s.ReadASCII(4);
var subchunkLength = (int)int2.Swap(s.ReadUInt32());
switch(type)
{
// Full frame-modifier
case "CBFZ":
Format80.DecodeInto(s.ReadBytes(subchunkLength), cbf);
break;
case "CBF0":
cbf = s.ReadBytes(subchunkLength);
break;
// frame-modifier chunk
case "CBP0":
case "CBPZ":
// Partial buffer is full; dump and recreate
if (cbChunk == cbParts)
{
if (type == "CBP0")
cbf = (byte[])cbp.Clone();
else
Format80.DecodeInto(cbp, cbf);
cbOffset = cbChunk = 0;
}
var bytes = s.ReadBytes(subchunkLength);
bytes.CopyTo(cbp,cbOffset);
cbOffset += subchunkLength;
cbChunk++;
break;
// Palette
case "CPL0":
for (var i = 0; i < numColors; i++)
{
var r = (byte)(s.ReadUInt8() << 2);
var g = (byte)(s.ReadUInt8() << 2);
var b = (byte)(s.ReadUInt8() << 2);
palette[i] = (uint)((255 << 24) | (r << 16) | (g << 8) | b);
}
break;
// Frame data
case "VPTZ":
Format80.DecodeInto(s.ReadBytes(subchunkLength), origData);
// This is the last subchunk
return;
default:
throw new InvalidDataException("Unknown sub-chunk {0}".F(type));
}
}
}
int cachedFrame = -1;
void DecodeFrameData()
{
cachedFrame = currentFrame;
for (var y = 0; y < blocks.Y; y++)
for (var x = 0; x < blocks.X; x++)
{
var px = origData[x + y*blocks.X];
var mod = origData[x + (y + blocks.Y)*blocks.X];
for (var j = 0; j < blockHeight; j++)
for (var i = 0; i < blockWidth; i++)
{
var cbfi = (mod*256 + px)*8 + j*blockWidth + i;
var color = (mod == 0x0f) ? px : cbf[cbfi];
frameData[y*blockHeight + j, x*blockWidth + i] = palette[color];
}
}
}
public uint[,] FrameData
{
get
{
if (cachedFrame != currentFrame)
DecodeFrameData();
return frameData;
}
}
}
}