110 lines
2.8 KiB
Bash
Executable File
110 lines
2.8 KiB
Bash
Executable File
#!/bin/bash
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# OpenRA master packaging script
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if [ $# -ne "2" ]; then
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echo "Usage: `basename $0` version outputdir"
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exit 1
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fi
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# Resolve the absolute source path from the location of this script
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SRCDIR=$(readlink -f $(dirname $0)/../)
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BUILTDIR="${SRCDIR}/packaging/built"
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TAG=$1
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OUTPUTDIR=$(readlink -f $2)
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# Build the code and push the files into a clean dir
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cd "$SRCDIR"
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mkdir packaging/built
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mkdir packaging/built/mods
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make package
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# Remove the mdb files that are created during `make`
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find . -path "*.mdb" -delete
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markdown README.md > README.html
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markdown CONTRIBUTING.md > CONTRIBUTING.html
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markdown DOCUMENTATION.md > DOCUMENTATION.html
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# List of files that are packaged on all platforms
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FILES=('OpenRA.Game.exe' 'OpenRA.Editor.exe' 'OpenRA.Utility.exe' \
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'OpenRA.Renderer.SdlCommon.dll' 'OpenRA.Renderer.Sdl2.dll' 'OpenRA.Renderer.Cg.dll' 'OpenRA.Renderer.Gl.dll' 'OpenRA.Renderer.Null.dll' 'OpenRA.Irc.dll' \
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'FreeSans.ttf' 'FreeSansBold.ttf' \
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'cg' 'glsl' 'mods/common' 'mods/ra' 'mods/cnc' 'mods/d2k' 'mods/modchooser' \
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'AUTHORS' 'CHANGELOG' 'COPYING' \
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'README.html' 'CONTRIBUTING.html' 'DOCUMENTATION.html' \
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'global mix database.dat' 'GeoLite2-Country.mmdb')
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echo "Copying files..."
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for i in "${FILES[@]}"; do
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cp -R "${i}" "packaging/built/${i}" || exit 3
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done
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# Copy Tao
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cp thirdparty/Tao/* packaging/built
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# SharpZipLib for zip file support
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cp thirdparty/ICSharpCode.SharpZipLib.dll packaging/built
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# FuzzyLogicLibrary for improved AI
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cp thirdparty/FuzzyLogicLibrary.dll packaging/built
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# SharpFont for FreeType support
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cp thirdparty/SharpFont* packaging/built
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# SDL2-CS
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cp thirdparty/SDL2-CS packaging/built
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# Mono.NAT for UPnP support
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cp thirdparty/Mono.Nat.dll packaging/built
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# Lua
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cp thirdparty/KopiLua.dll packaging/built
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cp thirdparty/NLua.dll packaging/built
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# GeoIP database access
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cp thirdparty/MaxMind.Db.dll packaging/built
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cp thirdparty/MaxMind.GeoIP2.dll packaging/built
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cp thirdparty/Newtonsoft.Json.dll packaging/built
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cp thirdparty/RestSharp.dll packaging/built
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# Copy game icon for windows package
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cp OpenRA.Game/OpenRA.ico packaging/built
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#
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# Change into packaging directory and run the
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# platform-dependant packaging in parallel
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#
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cd packaging
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echo "Creating packages..."
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(
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cd windows
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makensis -DSRCDIR="$BUILTDIR" OpenRA.nsi &> package.log
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if [ $? -eq 0 ]; then
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mv OpenRA.exe "$OUTPUTDIR"/OpenRA-$TAG.exe
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else
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echo "Windows package build failed, refer to windows/package.log."
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fi
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) &
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(
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cd osx
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sh buildpackage.sh "$TAG" "$BUILTDIR" "$OUTPUTDIR" &> package.log
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if [ $? -ne 0 ]; then
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echo "OS X package build failed, refer to osx/package.log."
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fi
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) &
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(
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cd linux
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sh buildpackage.sh "$TAG" "$BUILTDIR" "$OUTPUTDIR" &> package.log
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if [ $? -ne 0 ]; then
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echo "Linux package build failed, refer to linux/package.log."
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fi
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) &
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wait
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echo "Package build done."
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rm -rf $BUILTDIR
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