Files
OpenRA/OpenRa.Game/OrderManager.cs
2009-11-01 23:22:08 +13:00

113 lines
2.5 KiB
C#
Executable File

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Net;
using IjwFramework.Types;
namespace OpenRa.Game
{
class OrderManager
{
BinaryWriter savingReplay;
List<OrderSource> players;
int frameNumber = 0;
public int FrameNumber { get { return frameNumber; } }
public OrderManager( IEnumerable<OrderSource> players )
{
this.players = players.ToList();
}
public OrderManager( IEnumerable<OrderSource> players, string replayFilename )
: this( players )
{
savingReplay = new BinaryWriter( new FileStream( replayFilename, FileMode.Create ) );
}
public void Tick()
{
var localOrders = Game.controller.GetRecentOrders();
foreach( var p in players )
p.Tick( localOrders );
if( savingReplay != null )
savingReplay.Write( frameNumber );
var allOrders = players.SelectMany(p => p.OrdersForFrame(frameNumber)).OrderBy(o => o.Player.Index);
foreach (var order in allOrders)
{
UnitOrders.ProcessOrder(order);
if (savingReplay != null)
savingReplay.Write(order.Serialize());
}
++frameNumber;
// sanity check on the framenumber. This is 2^31 frames maximum, or multiple *years* at 40ms/frame.
if( ( frameNumber & 0x80000000 ) != 0 )
throw new InvalidOperationException( "(OrderManager) Frame number too large" );
}
}
interface OrderSource
{
void Tick( List<Order> localOrders );
List<Order> OrdersForFrame( int frameNumber );
}
class LocalOrderSource : OrderSource
{
List<Order> orders;
public void Tick( List<Order> localOrders )
{
orders = localOrders;
}
public List<Order> OrdersForFrame( int frameNumber )
{
return orders;
}
}
class ReplayOrderSource : OrderSource
{
BinaryReader replayReader;
public ReplayOrderSource( string replayFilename )
{
replayReader = new BinaryReader( File.Open( replayFilename, FileMode.Open ) );
replayReader.ReadUInt32();
}
public void Tick( List<Order> localOrders )
{
}
public List<Order> OrdersForFrame( int frameNumber )
{
var ret = new List<Order>();
while( true )
{
try
{
var first = replayReader.ReadUInt32();
var order = Order.Deserialize( replayReader, first );
if( order == null )
{
if( (uint)frameNumber + 1 != first )
throw new NotImplementedException();
return ret;
}
ret.Add( order );
}
catch( EndOfStreamException )
{
return ret;
}
}
}
}
}