Files
OpenRA/OpenRA.Mods.Common/Scripting/Properties/HealthProperties.cs
2023-01-11 11:58:54 +02:00

54 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using Eluant;
using OpenRA.Primitives;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptPropertyGroup("General")]
public class HealthProperties : ScriptActorProperties, Requires<IHealthInfo>
{
readonly IHealth health;
public HealthProperties(ScriptContext context, Actor self)
: base(context, self)
{
health = self.Trait<IHealth>();
}
[Desc("Current health of the actor.")]
public int Health
{
get => health.HP;
set => health.InflictDamage(Self, Self, new Damage(health.HP - value), true);
}
[Desc("Maximum health of the actor.")]
public int MaxHealth => health.MaxHP;
[Desc("Kill the actor. damageTypes may be omitted, specified as a string, or as table of strings.")]
public void Kill(object damageTypes = null)
{
Damage damage;
if (damageTypes is string d)
damage = new Damage(health.MaxHP, new BitSet<DamageType>(new[] { d }));
else if (damageTypes is LuaTable t && t.TryGetClrValue(out string[] ds))
damage = new Damage(health.MaxHP, new BitSet<DamageType>(ds));
else
damage = new Damage(health.MaxHP);
health.InflictDamage(Self, Self, damage, true);
}
}
}