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OpenRA/OpenRA.Mods.Common/Activities/Air
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reaperrr 801f5ba525 Rename FlyCircle to FlyIdle and make it tick TickIdle
It now handles both hovering and circling aircraft, for consistency.
2019-09-01 16:38:44 +02:00
..
FallToEarth.cs
Make Tick return bool
2019-07-03 20:42:19 +02:00
Fly.cs
Define nearenough parameter for aircraft so they can exit movement early when stuck.
2019-08-23 13:54:58 +02:00
FlyAttack.cs
Refactor FlyAttack to make strafing runs interruptible when target becomes invalid.
2019-08-18 12:50:20 +02:00
FlyFollow.cs
Overhaul target line rendering:
2019-08-05 02:53:09 +01:00
FlyIdle.cs
Rename FlyCircle to FlyIdle and make it tick TickIdle
2019-09-01 16:38:44 +02:00
FlyOffMap.cs
Don't exit FlyOffMap immediately on leaving map
2019-08-11 16:28:42 +02:00
FlyTimed.cs
Make Tick return bool
2019-07-03 20:42:19 +02:00
Land.cs
Rename FlyCircle to FlyIdle and make it tick TickIdle
2019-09-01 16:38:44 +02:00
ReturnToBase.cs
Rename FlyCircle to FlyIdle and make it tick TickIdle
2019-09-01 16:38:44 +02:00
TakeOff.cs
Refactor FlyAttack to make strafing runs interruptible when target becomes invalid.
2019-08-18 12:50:20 +02:00
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