64 lines
2.0 KiB
C#
64 lines
2.0 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
|
* This file is part of OpenRA.
|
|
*
|
|
* OpenRA is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* OpenRA is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#endregion
|
|
|
|
using System.Linq;
|
|
using System;
|
|
|
|
namespace OpenRA.Traits
|
|
{
|
|
class SeedsResourceInfo : ITraitInfo
|
|
{
|
|
public readonly float Chance = .05f;
|
|
public readonly int Interval = 5;
|
|
public readonly string ResourceType = "Ore";
|
|
|
|
public object Create(Actor self) { return new SeedsResource(); }
|
|
}
|
|
|
|
class SeedsResource : ITick
|
|
{
|
|
int ticks;
|
|
|
|
public void Tick(Actor self)
|
|
{
|
|
if (--ticks <= 0)
|
|
{
|
|
var info = self.Info.Traits.Get<SeedsResourceInfo>();
|
|
var resourceType = self.World.WorldActor.Info.Traits
|
|
.WithInterface<ResourceTypeInfo>()
|
|
.FirstOrDefault(t => t.Name == info.ResourceType);
|
|
|
|
if (resourceType == null)
|
|
throw new InvalidOperationException("No such resource type `{0}`".F(info.ResourceType));
|
|
|
|
var resLayer = self.World.WorldActor.traits.Get<ResourceLayer>();
|
|
|
|
for (var j = -1; j < 2; j++)
|
|
for (var i = -1; i < 2; i++)
|
|
if (self.World.SharedRandom.NextDouble() < info.Chance)
|
|
if (self.World.IsCellBuildable(self.Location + new int2(i, j), UnitMovementType.Wheel))
|
|
resLayer.AddResource(resourceType, self.Location.X + i, self.Location.Y + j, 1);
|
|
|
|
ticks = info.Interval;
|
|
}
|
|
}
|
|
}
|
|
}
|