Files
OpenRA/OpenRA.Mods.RA/World/DebugOverlay.cs
2013-10-05 21:01:22 +13:00

83 lines
2.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class DebugOverlayInfo : Traits.TraitInfo<DebugOverlay>
{
}
class DebugOverlay : IRenderOverlay, IWorldLoaded
{
Dictionary<Player, int[,]> layers;
int refreshTick;
World world;
public bool Visible;
public void WorldLoaded(World w, WorldRenderer wr)
{
this.world = w;
this.refreshTick = 0;
this.layers = new Dictionary<Player, int[,]>(8);
// Enabled via Cheats menu
this.Visible = false;
}
public void AddLayer(IEnumerable<Pair<CPos, int>> cellWeights, int maxWeight, Player pl)
{
if (maxWeight == 0) return;
int[,] layer;
if (!layers.TryGetValue(pl, out layer))
{
layer = new int[world.Map.MapSize.X, world.Map.MapSize.Y];
layers.Add(pl, layer);
}
foreach (var p in cellWeights)
layer[p.First.X, p.First.Y] = Math.Min(128, (layer[p.First.X, p.First.Y]) + ((maxWeight - p.Second) * 64 / maxWeight));
}
public void Render(WorldRenderer wr)
{
if (!Visible)
return;
var qr = Game.Renderer.WorldQuadRenderer;
var doDim = refreshTick - world.FrameNumber <= 0;
if (doDim) refreshTick = world.FrameNumber + 20;
var viewBounds = wr.Viewport.CellBounds;
foreach (var pair in layers)
{
var c = (pair.Key != null) ? pair.Key.Color.RGB : Color.PaleTurquoise;
var layer = pair.Value;
// Only render quads in viewing range:
for (var j = viewBounds.Top; j <= viewBounds.Bottom; ++j)
{
for (var i = viewBounds.Left; i <= viewBounds.Right; ++i)
{
if (layer [i, j] <= 0)
continue;
var w = Math.Max(0, Math.Min(layer [i, j], 128));
if (doDim)
layer [i, j] = layer [i, j] * 5 / 6;
// TODO: This doesn't make sense for isometric terrain
var tl = wr.ScreenPxPosition(new CPos(i, j).CenterPosition) - new int2(Game.CellSize, Game.CellSize);
qr.FillRect(new RectangleF(tl.X, tl.Y, Game.CellSize, Game.CellSize), Color.FromArgb(w, c));
}
}
}
}
}
}