Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
926b3966054bb916ae2f749a0e1f8f5fa2281ce1
OpenRA/glsl
History
Paul Chote 926b396605 Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants.
2011-07-25 22:23:16 +12:00
..
chrome-line.frag
Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants.
2011-07-25 22:23:16 +12:00
chrome-line.vert
Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants.
2011-07-25 22:23:16 +12:00
chrome-rgba.frag
Fix setting uniforms; chrome-rgba shader works, but lacks alpha blending.
2010-11-21 13:10:18 +13:00
chrome-rgba.vert
Fix setting uniforms; chrome-rgba shader works, but lacks alpha blending.
2010-11-21 13:10:18 +13:00
chrome-shp.frag
shp shaders
2010-11-21 13:10:18 +13:00
chrome-shp.vert
shp shaders
2010-11-21 13:10:18 +13:00
world-line.frag
Working line shader
2010-11-21 13:10:18 +13:00
world-line.vert
Working line shader
2010-11-21 13:10:18 +13:00
world-shp.frag
shp shaders
2010-11-21 13:10:18 +13:00
world-shp.vert
shp shaders
2010-11-21 13:10:18 +13:00
Powered by Gitea Version: 1.25.1 Page: 744ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API