Files
OpenRA/BluntDx/Enumerations.h
chrisf d37bab15d0 wow, it works!
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1190 993157c7-ee19-0410-b2c4-bb4e9862e678
2007-07-13 09:15:06 +00:00

28 lines
472 B
C++

#pragma once
namespace BluntDirectX { namespace Direct3D
{
[Flags]
public enum class Surfaces
{
None = 0,
Color = D3DCLEAR_TARGET,
Depth = D3DCLEAR_ZBUFFER,
};
[Flags]
public enum class VertexFormat
{
None = 0,
Position = D3DFVF_XYZ,
Normal = D3DFVF_NORMAL,
Texture = D3DFVF_TEX1,
Texture2 = D3DFVF_TEX2,
};
public enum class PrimitiveType
{
PointList = D3DPT_POINTLIST,
TriangleList = D3DPT_TRIANGLELIST,
};
}}