Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
94942cb140dee4249ec7ff0cdff7272cf4595a7d
OpenRA/OpenRA.Game/Map
History
Paul Chote f4c2b36778 Fix height calculations in custom terrain layers.
2017-09-17 15:35:40 +02:00
..
ActorInitializer.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
ActorReference.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
CellLayer.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
CellRegion.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Map.cs
Fix height calculations in custom terrain layers.
2017-09-17 15:35:40 +02:00
MapCache.cs
Create user map directory if it doesn't exist.
2017-07-21 00:10:48 +02:00
MapCoordsRegion.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
MapGrid.cs
Define RectangularIsometric world coordinate scale along the cell axis.
2017-05-07 13:45:30 +01:00
MapPlayers.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
MapPreview.cs
Rename VoxelSequences to ModelSequences.
2017-06-14 18:56:06 +02:00
PlayerReference.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
ProjectedCellRegion.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
TileReference.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
TileSet.cs
Allow multiple terrain (tile) categories
2017-07-05 22:46:59 +02:00
Powered by Gitea Version: 1.25.1 Page: 67ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API