Files
OpenRA/mods/ts/weapons/otherweapons.yaml
Zimmermann Gyula 4521157901 Fix TS water effect palettes.
Also copied over the waterpiffs from RA because TS equvivalent has no
fitting palette/only singular piff exists - w_piffs didn't.
2015-08-02 23:30:51 +02:00

70 lines
1.2 KiB
YAML

FireballLauncher:
ReloadDelay: 50
Range: 4c256
Report: FLAMTNK1.AUD
Projectile: Bullet
Speed: 64
Image: FLAMEALL
Inaccuracy: 384
Burst: 5
BurstDelay: 5
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 25
Versus:
None: 600
Wood: 148
Light: 59
Heavy: 6
Concrete: 2
DamageTypes: Prone100Percent, TriggerProne, FireDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: SmallScorch
FiendShard:
ReloadDelay: 30
Burst: 3
Range: 5c0
Report: FIEND2.AUD
Projectile: Bullet
Speed: 213
Image: CRYSTAL4
Inaccuracy: 512
Shadow: true
Angle: 60
Palette: greentiberium
Warhead@1Dam: SpreadDamage
Damage: 35
Versus:
Light: 60
Heavy: 40
Concrete: 20
DamageTypes: Prone100Percent, TriggerProne, BulletDeath
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
ExplosionPalette: player
ImpactSound: ssplash3.aud
ValidImpactTypes: Water
SlimeAttack:
ReloadDelay: 80
Range: 5c0
Report: VICER1.AUD
Projectile: Bullet
Speed: 426
Warhead@1Dam: SpreadDamage
Damage: 100
Versus:
Light: 60
Heavy: 40
Concrete: 20
DamageTypes: Prone100Percent, TriggerProne, SmallExplosionDeath
Tiberium:
ReloadDelay: 16
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: 2
DamageTypes: EnergyDeath # TODO: FIX ME!