Squashed commits: [43010a0] Fixes. (+1 squashed commits) Squashed commits: [94ee90e] Fixes. (+1 squashed commits) Squashed commits: [ef827c7] Style cop updates. Updates to LevelUp, Cloak, and UnitUpgrade to allow multiple units within range, plus maximum extra unit limit. (+1 squashed commits) Squashed commits: [2103b01] Dupe crate action updates and fixes. (+2 squashed commit) Squashed commit: [0f4df4a] Added DuplicateUnitCrateAction. [2787fa1] Clarity update. (+1 squashed commits) Squashed commits: [93ddc3b] Crate updates. +Multiple units per crate allowed. +Allow time delay on crate actions.
41 lines
1.1 KiB
C#
41 lines
1.1 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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namespace OpenRA.Mods.RA
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{
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[Desc("Hides the entire map in shroud.")]
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class HideMapCrateActionInfo : CrateActionInfo
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{
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public override object Create(ActorInitializer init) { return new HideMapCrateAction(init.self, this); }
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}
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class HideMapCrateAction : CrateAction
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{
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public HideMapCrateAction(Actor self, HideMapCrateActionInfo info)
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: base(self, info) { }
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public override int GetSelectionShares(Actor collector)
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{
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// don't ever hide the map for people who have GPS.
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if (collector.Owner.Shroud.HasFogVisibility())
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return 0;
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return base.GetSelectionShares(collector);
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}
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public override void Activate(Actor collector)
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{
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base.Activate(collector);
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if (collector.Owner == collector.World.LocalPlayer)
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collector.Owner.Shroud.ResetExploration();
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}
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}
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}
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