Squashed commits: [43010a0] Fixes. (+1 squashed commits) Squashed commits: [94ee90e] Fixes. (+1 squashed commits) Squashed commits: [ef827c7] Style cop updates. Updates to LevelUp, Cloak, and UnitUpgrade to allow multiple units within range, plus maximum extra unit limit. (+1 squashed commits) Squashed commits: [2103b01] Dupe crate action updates and fixes. (+2 squashed commit) Squashed commit: [0f4df4a] Added DuplicateUnitCrateAction. [2787fa1] Clarity update. (+1 squashed commits) Squashed commits: [93ddc3b] Crate updates. +Multiple units per crate allowed. +Allow time delay on crate actions.
47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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[Desc("Reveals the entire map.")]
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class RevealMapCrateActionInfo : CrateActionInfo
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{
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[Desc("Should the map also be revealed for the allies of the collector's owner.")]
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public readonly bool IncludeAllies = false;
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public override object Create(ActorInitializer init) { return new RevealMapCrateAction(init.self, this); }
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}
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class RevealMapCrateAction : CrateAction
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{
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public RevealMapCrateAction(Actor self, RevealMapCrateActionInfo info)
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: base(self, info) {}
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bool ShouldReveal(Player collectingPlayer)
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{
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if (((RevealMapCrateActionInfo)info).IncludeAllies)
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return collectingPlayer.World.LocalPlayer != null &&
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collectingPlayer.Stances[collectingPlayer.World.LocalPlayer] == Stance.Ally;
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return collectingPlayer == collectingPlayer.World.LocalPlayer;
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}
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public override void Activate(Actor collector)
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{
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base.Activate(collector);
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if (ShouldReveal( collector.Owner ))
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collector.Owner.Shroud.ExploreAll(collector.World);
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}
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}
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}
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