Files
OpenRA/OpenRA.Mods.RA/Sellable.cs
2012-09-13 07:05:58 +12:00

53 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Mods.RA.Render;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class SellableInfo : TraitInfo<Sellable>
{
public readonly int RefundPercent = 50;
}
public class Sellable : IResolveOrder
{
[Sync] public bool Selling = false;
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Sell" && !Selling)
{
var capturing = self.TraitOrDefault<Capturable>();
if (capturing != null && capturing.CaptureInProgress)
return;
if (!self.Trait<Building>().Lock())
return;
Selling = true;
foreach( var ns in self.TraitsImplementing<INotifySold>() )
ns.Selling( self );
self.CancelActivity();
var rb = self.TraitOrDefault<RenderBuilding>();
if (rb != null && self.Info.Traits.Get<RenderBuildingInfo>().HasMakeAnimation)
self.QueueActivity(new MakeAnimation(self, true, () => rb.PlayCustomAnim(self, "make")));
self.QueueActivity(new Sell());
}
}
}
}