Files
OpenRA/OpenRA.Mods.Common/Traits/Player/InsufficientFundsWarning.cs
Zimmermann Gyula 505542955c Normalize InsufficientFundsWarning header.
It got merged with the old, now outdated header.
2016-02-28 12:57:36 +01:00

55 lines
1.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Provides the player with an audible warning when they run out of money while producing.")]
public class InsufficientFundsWarningInfo : ITraitInfo, Requires<PlayerResourcesInfo>
{
[Desc("The speech to play for the warning.")]
public readonly string Notification = "InsufficientFunds";
public object Create(ActorInitializer init) { return new InsufficientFundsWarning(this); }
}
public class InsufficientFundsWarning : INotifyInsufficientFunds
{
readonly InsufficientFundsWarningInfo info;
bool played;
public InsufficientFundsWarning(InsufficientFundsWarningInfo info)
{
this.info = info;
}
void INotifyInsufficientFunds.InsufficientFunds(Actor self)
{
Game.RunAfterTick(() =>
{
if (played)
return;
played = true;
var owner = self.Owner;
Game.Sound.PlayNotification(self.World.Map.Rules, owner, "Speech", info.Notification, owner.Faction.InternalName);
});
}
void INotifyInsufficientFunds.SufficientFunds(Actor self)
{
played = false;
}
}
}