Files
OpenRA/mods/d2k/cursors.yaml
Matthias Mailänder 96a088f998 merge Dune 2000 "Rounded Edges" mod
Changes include:
 - bibs have been removed
 - building offset and selection boxes adapted
 - units and turrets leave husks
 - siege tank barrel won't rotate anymore
 - AI capable of building all units using all queues
 - bullet traces
 - windtrap animations
 - unit balance (mix of Dune II, Dune 2000 and Red Alert)
 - repair pad animation
 - no more obsessive "silos needed"
 - defense building queue → heavy armor queue
 - medics (using thumper graphics)
 - no buildable aircrafts anymore
 - harvesting has been slowed down
2012-12-04 10:08:14 +13:00

266 lines
3.0 KiB
YAML

ShadowIndex: 1
Palettes:
cursor: cursor.pal
mouse: d2k.pal
Cursors:
mouse: mouse
scroll-t:
start:112
x: 12
y: 12
scroll-tr:
start: 120
x: 12
y: 12
scroll-r:
start: 128
x: 12
y: 12
scroll-br:
start: 136
x: 12
y: 12
scroll-b:
start:148
x: 12
y: 12
scroll-bl:
start:156
x: 12
y: 12
scroll-l:
start:164
x: 12
y: 12
scroll-tl:
start:172
x: 12
y: 12
scroll-t-blocked:
start:180
x: 12
y: 12
scroll-tr-blocked:
start:188
x: 12
y: 12
scroll-r-blocked:
start:196
x: 12
y: 12
scroll-br-blocked:
start:204
x: 12
y: 12
scroll-b-blocked:
start:212
x: 12
y: 12
scroll-bl-blocked:
start:220
x: 12
y: 12
scroll-l-blocked:
start:228
x: 12
y: 12
scroll-tl-blocked:
start:236
x: 12
y: 12
select:
start:40
length: 8
x: 12
y: 12
default:
start:0
default-minimap:
start:0
generic-blocked:
start:24
generic-blocked-minimap:
start:24
move:
start:8
length: 8
x: 12
y: 12
move-minimap:
start:48
length: 8
x: 12
y: 12
move-blocked:
start:24
x: 12
y: 12
move-blocked-minimap:
start:24
x: 12
y: 12
attack:
start:16
length: 8
x: 12
y: 12
attack-minimap:
start:16
length: 8
x: 12
y: 12
attackmove:
start:16
length: 8
x: 12
y: 12
attackmove-minimap:
start:16
length: 8
x: 12
y: 12
harvest:
start:16
length: 8
x: 12
y: 12
harvest-minimap:
start:203
length: 8
x: 12
y: 12
enter:
start:32
length: 8
x: 12
y: 12
enter-minimap:
start:32
length: 8
x: 12
y: 12
enter-blocked:
start:104
length: 1
x: 12
y: 12
enter-blocked-minimap:
start:104
c4:
start:248
length: 8
x: 12
y: 12
c4-minimap:
start:248
length: 8
x: 12
y: 12
guard:
start:72
length: 8
x: 12
y: 12
guard-minimap:
start:72
length: 8
x: 12
y: 12
capture:
start:32
length: 8
x: 12
y: 12
capture-minimap:
start:32
length: 8
x: 12
y: 12
ability:
start:72
length: 8
x: 12
y: 12
ability-minimap:
start:72
length: 8
x: 12
y: 12
heal:
start:72
length: 8
x: 12
y: 12
heal-minimap:
start:72
length: 8
x: 12
y: 12
# Cursors that need minimap variants
deploy:
start:96
length: 8
x: 12
y: 12
deploy-blocked:
start:104
length: 1
x: 12
y: 12
nuke:
start:240
length: 8
x: 12
y: 12
sell:
start:80
length: 8
x: 12
y: 12
sell-blocked:
start:56
length: 1
x: 12
y: 12
repair:
start:88
length: 8
x: 12
y: 12
repair-blocked:
start:64
length: 1
x: 12
y: 12
goldwrench:
start:88
length: 8
x: 12
y: 12
goldwrench-blocked:
start:64
length: 1
x: 12
y: 12
move-rough:
start:256
length: 8
x: 12
y: 12
nopower: cursor
powerdown-blocked:
start:0
length: 1
x: 12
y: 12
powerdown:
start:1
length: 3
x: 12
y: 12