Files
OpenRA/mods/d2k/rules/harkonnen.yaml
Matthias Mailänder 96a088f998 merge Dune 2000 "Rounded Edges" mod
Changes include:
 - bibs have been removed
 - building offset and selection boxes adapted
 - units and turrets leave husks
 - siege tank barrel won't rotate anymore
 - AI capable of building all units using all queues
 - bullet traces
 - windtrap animations
 - unit balance (mix of Dune II, Dune 2000 and Red Alert)
 - repair pad animation
 - no more obsessive "silos needed"
 - defense building queue → heavy armor queue
 - medics (using thumper graphics)
 - no buildable aircrafts anymore
 - harvesting has been slowed down
2012-12-04 10:08:14 +13:00

265 lines
4.2 KiB
YAML

CONYARDH:
Inherits: ^CONYARD
Buildable:
Owner: harkonnen
Transforms:
IntoActor: mcvh
Offset:1,1
Facing: 270
PWRH:
Inherits: ^POWER
Buildable:
Prerequisites: conyardh
Owner: harkonnen
REFH:
Inherits: ^REFINERY
Buildable:
Prerequisites: pwrh
Owner: harkonnen
RenderBuildingWarFactory:
Image: REFH
#TRIKEH:
# Inherits: ^TRIKE
# Buildable:
# Prerequisites: lighth
# Owner: harkonnen
# BuiltAt: lighth
# Valued:
# Cost: 250
# Tooltip:
# Name: Scout Quad
# Description: Heavy Scout\n Strong vs Infantry
# Icon: quadicon
# Health:
# HP: 125
# Mobile:
# ROT: 9
# Speed: 11
# AttackFrontal:
# PrimaryWeapon: M60mg
# PrimaryLocalOffset: 0,-1,0,-3,0
# RenderUnit:
# Image: QUAD
#TRIKEH.starport:
# Inherits: ^TRIKE
# Buildable:
# Prerequisites: lighth
# Owner: harkonnen
# Queue: Starport
# BuiltAt: starporth
# Valued:
# Cost: 149
# RenderUnit:
# Image: TRIKE
CARRYALLH:
Inherits: ^CARRYALL
RenderUnit:
Image: CARRYALL
CARRYALLH.starport:
Inherits: CARRYALLH
Valued:
Cost: 999
BARRH:
Inherits: ^BARRACKS
Buildable:
Prerequisites: pwrh
Owner: harkonnen
-RepairsUnits:
HIGHTECHH:
Inherits: ^HIGHTECH
Buildable:
Prerequisites: radarh
Owner: harkonnen
PALACEH:
Inherits: ^PALACE
Buildable:
Prerequisites: hightechh
Owner: harkonnen
Tooltip:
Description: Provides elite infantry\n Special Ability: Death Hand Missile
NukePower:
Image: deathhandicon
ChargeTime: 540
Description: Death Hand
LongDesc: Launches a nuclear missile at a target location
BeginChargeSound: HI_PREP.AUD
EndChargeSound: HI_DHRDY.AUD
SelectTargetSound:
LaunchSound:
MissileWeapon: atomic
SpawnOffset: 28,12
CanPowerDown:
RequiresPower:
SupportPowerChargeBar:
SILOH:
Inherits: ^SILO
Buildable:
Prerequisites: refh
Owner: harkonnen
LIGHTH:
Inherits: ^LIGHT
Buildable:
Prerequisites: refh
Owner: harkonnen
RenderBuildingWarFactory:
Image: LIGHTH
HEAVYH:
Inherits: ^HEAVY
Buildable:
Prerequisites: lighth
Owner: harkonnen
RenderBuildingWarFactory:
Image: HEAVYH
RADARH:
Inherits: ^RADAR
Buildable:
Prerequisites: barrh
Owner: harkonnen
STARPORTH:
Inherits: ^STARPORT
Buildable:
Prerequisites: radarh,hightechh
Owner: harkonnen
MCVH:
Inherits: ^MCV
Buildable:
Prerequisites: heavyh,repair
Owner: harkonnen
BuiltAt: heavyh
Transforms:
Facing: 16
IntoActor: conyardh
Offset:-1,-1
NoTransformSounds: HI_DPLOY.AUD
RenderUnit:
Image: DMCV
MCVH.starport:
Inherits: MCVH
Buildable:
Queue: Starport
BuiltAt: starporth
Valued:
Cost: 1499
COMBATH:
Inherits: ^COMBAT
Tooltip:
Icon: combathicon
Buildable:
Prerequisites: heavyh
Owner: harkonnen
BuiltAt: heavyh
Health:
HP: 400
RenderUnitTurreted:
Image: COMBATH
LeavesHusk:
HuskActor: Combath.Husk
COMBATH.Husk:
Inherits: ^COMBAT.Husk
Tooltip:
Icon: combathicon
RenderUnit:
Image: COMBATH
COMBATH.starport:
Inherits: COMBATH
Buildable:
Queue: Starport
BuiltAt: starporth
Valued:
Cost: 489
DEVAST:
Inherits: ^Tank
Buildable:
Queue: Armor
BuildPaletteOrder: 100
Prerequisites: heavyh,research
Owner: harkonnen
BuiltAt: heavyh
Hotkey: d
Valued:
Cost: 1200
Tooltip:
Name: Devastator
Description: Super Heavy Tank\n Strong vs Tanks\n Weak vs Artillery, Aircraft
Icon: devasticon
Health:
HP: 650
Armor:
Type: Heavy
Mobile:
ROT: 3
Speed: 4
Crushes: crate, infantry
RevealsShroud:
Range: 7
RenderUnit:
AttackFrontal:
PrimaryWeapon: 120mm
PrimaryLocalOffset: 5,-16,0,-2,0, -4,-16,0,-2,0
AutoTarget:
InitialStance: Defend
Explodes:
Weapon: UnitExplodeScale
EmptyWeapon: UnitExplodeScale
Selectable:
Bounds: 44,38,0,0
LeavesHusk:
HuskActor: Devast.Husk
DEVAST.Husk:
Inherits: ^Husk
Health:
HP: 125
Tooltip:
Icon: devasticon
RenderUnit:
Image: DEVAST
SARDAUKAR:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 80
Prerequisites: palaceh
Owner: harkonnen
Hotkey: d
Valued:
Cost: 400
Tooltip:
Name: Sardaukar
Description: Elite asssault infantry\n Strong vs Infantry, Vehicles\n Weak vs Artillery
Selectable:
Bounds: 12,17,0,0
Voice: GenericVoice
Health:
HP: 80
Mobile:
Speed: 4
RevealsShroud:
Range: 6
TakeCover:
-RenderInfantry:
RenderInfantryProne:
AttackFrontal:
PrimaryWeapon: Vulcan
SecondaryWeapon: Slung