Changes include: - bibs have been removed - building offset and selection boxes adapted - units and turrets leave husks - siege tank barrel won't rotate anymore - AI capable of building all units using all queues - bullet traces - windtrap animations - unit balance (mix of Dune II, Dune 2000 and Red Alert) - repair pad animation - no more obsessive "silos needed" - defense building queue → heavy armor queue - medics (using thumper graphics) - no buildable aircrafts anymore - harvesting has been slowed down
265 lines
4.2 KiB
YAML
265 lines
4.2 KiB
YAML
CONYARDH:
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Inherits: ^CONYARD
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Buildable:
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Owner: harkonnen
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Transforms:
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IntoActor: mcvh
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Offset:1,1
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Facing: 270
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PWRH:
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Inherits: ^POWER
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Buildable:
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Prerequisites: conyardh
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Owner: harkonnen
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REFH:
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Inherits: ^REFINERY
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Buildable:
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Prerequisites: pwrh
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: REFH
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#TRIKEH:
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# Inherits: ^TRIKE
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# Buildable:
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# Prerequisites: lighth
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# Owner: harkonnen
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# BuiltAt: lighth
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# Valued:
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# Cost: 250
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# Tooltip:
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# Name: Scout Quad
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# Description: Heavy Scout\n Strong vs Infantry
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# Icon: quadicon
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# Health:
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# HP: 125
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# Mobile:
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# ROT: 9
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# Speed: 11
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# AttackFrontal:
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# PrimaryWeapon: M60mg
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# PrimaryLocalOffset: 0,-1,0,-3,0
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# RenderUnit:
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# Image: QUAD
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#TRIKEH.starport:
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# Inherits: ^TRIKE
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# Buildable:
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# Prerequisites: lighth
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# Owner: harkonnen
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# Queue: Starport
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# BuiltAt: starporth
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# Valued:
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# Cost: 149
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# RenderUnit:
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# Image: TRIKE
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CARRYALLH:
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Inherits: ^CARRYALL
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RenderUnit:
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Image: CARRYALL
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CARRYALLH.starport:
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Inherits: CARRYALLH
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Valued:
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Cost: 999
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BARRH:
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Inherits: ^BARRACKS
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Buildable:
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Prerequisites: pwrh
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Owner: harkonnen
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-RepairsUnits:
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HIGHTECHH:
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Inherits: ^HIGHTECH
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Buildable:
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Prerequisites: radarh
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Owner: harkonnen
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PALACEH:
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Inherits: ^PALACE
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Buildable:
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Prerequisites: hightechh
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Owner: harkonnen
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Tooltip:
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Description: Provides elite infantry\n Special Ability: Death Hand Missile
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NukePower:
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Image: deathhandicon
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ChargeTime: 540
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Description: Death Hand
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LongDesc: Launches a nuclear missile at a target location
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BeginChargeSound: HI_PREP.AUD
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EndChargeSound: HI_DHRDY.AUD
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SelectTargetSound:
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LaunchSound:
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MissileWeapon: atomic
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SpawnOffset: 28,12
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CanPowerDown:
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RequiresPower:
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SupportPowerChargeBar:
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SILOH:
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Inherits: ^SILO
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Buildable:
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Prerequisites: refh
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Owner: harkonnen
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LIGHTH:
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Inherits: ^LIGHT
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Buildable:
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Prerequisites: refh
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: LIGHTH
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HEAVYH:
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Inherits: ^HEAVY
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Buildable:
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Prerequisites: lighth
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: HEAVYH
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RADARH:
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Inherits: ^RADAR
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Buildable:
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Prerequisites: barrh
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Owner: harkonnen
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STARPORTH:
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Inherits: ^STARPORT
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Buildable:
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Prerequisites: radarh,hightechh
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Owner: harkonnen
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MCVH:
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Inherits: ^MCV
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Buildable:
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Prerequisites: heavyh,repair
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Owner: harkonnen
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BuiltAt: heavyh
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Transforms:
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Facing: 16
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IntoActor: conyardh
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Offset:-1,-1
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NoTransformSounds: HI_DPLOY.AUD
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RenderUnit:
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Image: DMCV
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MCVH.starport:
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Inherits: MCVH
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Buildable:
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Queue: Starport
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BuiltAt: starporth
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Valued:
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Cost: 1499
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COMBATH:
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Inherits: ^COMBAT
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Tooltip:
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Icon: combathicon
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Buildable:
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Prerequisites: heavyh
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Owner: harkonnen
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BuiltAt: heavyh
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Health:
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HP: 400
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RenderUnitTurreted:
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Image: COMBATH
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LeavesHusk:
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HuskActor: Combath.Husk
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COMBATH.Husk:
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Inherits: ^COMBAT.Husk
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Tooltip:
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Icon: combathicon
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RenderUnit:
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Image: COMBATH
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COMBATH.starport:
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Inherits: COMBATH
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Buildable:
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Queue: Starport
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BuiltAt: starporth
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Valued:
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Cost: 489
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DEVAST:
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Inherits: ^Tank
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Buildable:
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Queue: Armor
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BuildPaletteOrder: 100
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Prerequisites: heavyh,research
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Owner: harkonnen
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BuiltAt: heavyh
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Hotkey: d
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Valued:
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Cost: 1200
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Tooltip:
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Name: Devastator
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Description: Super Heavy Tank\n Strong vs Tanks\n Weak vs Artillery, Aircraft
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Icon: devasticon
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Health:
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HP: 650
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Armor:
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Type: Heavy
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Mobile:
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ROT: 3
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Speed: 4
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Crushes: crate, infantry
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RevealsShroud:
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Range: 7
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RenderUnit:
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AttackFrontal:
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PrimaryWeapon: 120mm
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PrimaryLocalOffset: 5,-16,0,-2,0, -4,-16,0,-2,0
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AutoTarget:
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InitialStance: Defend
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Explodes:
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Weapon: UnitExplodeScale
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EmptyWeapon: UnitExplodeScale
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Selectable:
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Bounds: 44,38,0,0
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LeavesHusk:
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HuskActor: Devast.Husk
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DEVAST.Husk:
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Inherits: ^Husk
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Health:
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HP: 125
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Tooltip:
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Icon: devasticon
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RenderUnit:
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Image: DEVAST
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SARDAUKAR:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 80
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Prerequisites: palaceh
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Owner: harkonnen
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Hotkey: d
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Valued:
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Cost: 400
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Tooltip:
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Name: Sardaukar
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Description: Elite asssault infantry\n Strong vs Infantry, Vehicles\n Weak vs Artillery
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Selectable:
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Bounds: 12,17,0,0
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Voice: GenericVoice
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Health:
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HP: 80
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Mobile:
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Speed: 4
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RevealsShroud:
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Range: 6
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TakeCover:
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-RenderInfantry:
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RenderInfantryProne:
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AttackFrontal:
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PrimaryWeapon: Vulcan
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SecondaryWeapon: Slung |