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OpenRA/OpenRA.Game/Traits
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Paul Chote 4042d5b179 Preserve original brightness when remapping player colors.
2021-05-15 15:29:46 +02:00
..
Player
Preserve original brightness when remapping player colors.
2021-05-15 15:29:46 +02:00
World
Preserve original brightness when remapping player colors.
2021-05-15 15:29:46 +02:00
ActivityUtils.cs
Make perf.log output for ticking things opt-in
2021-04-10 15:59:24 +02:00
DebugPauseState.cs
Add a lint check for trait placement on hardcoded actor names.
2021-04-11 20:20:00 +02:00
LintAttributes.cs
Add a lint check for trait placement on hardcoded actor names.
2021-04-11 20:20:00 +02:00
Target.cs
Use expression body syntax
2021-03-07 13:00:52 +00:00
TraitsInterfaces.cs
Remove direct access to MapPreview.Rules.
2021-04-21 18:57:44 +02:00
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