Files
OpenRA/OpenRA.Mods.Common/Warheads/GrantUpgradeWarhead.cs
2016-02-21 16:30:48 +00:00

61 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Warheads
{
public class GrantUpgradeWarhead : Warhead
{
[UpgradeGrantedReference]
[Desc("The upgrades to apply.")]
public readonly string[] Upgrades = { };
[Desc("Duration of the upgrade (in ticks). Set to 0 for a permanent upgrade.")]
public readonly int Duration = 0;
public readonly WDist Range = WDist.FromCells(1);
public override void DoImpact(Target target, Actor firedBy, IEnumerable<int> damageModifiers)
{
var actors = target.Type == TargetType.Actor ? new[] { target.Actor } :
firedBy.World.FindActorsInCircle(target.CenterPosition, Range);
foreach (var a in actors)
{
if (!IsValidAgainst(a, firedBy))
continue;
var um = a.TraitOrDefault<UpgradeManager>();
if (um == null)
continue;
foreach (var u in Upgrades)
{
if (Duration > 0)
{
if (um.AcknowledgesUpgrade(a, u))
um.GrantTimedUpgrade(a, u, Duration, firedBy, Upgrades.Count(upg => upg == u));
}
else
{
if (um.AcceptsUpgrade(a, u))
um.GrantUpgrade(a, u, this);
}
}
}
}
}
}