291 lines
9.4 KiB
C#
291 lines
9.4 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Network;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class ObserverStatsLogic
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{
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ContainerWidget basicStatsHeaders;
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ContainerWidget economicStatsHeaders;
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ContainerWidget productionStatsHeaders;
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ContainerWidget combatStatsHeaders;
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ScrollPanelWidget playerStatsPanel;
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ScrollItemWidget basicPlayerTemplate;
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ScrollItemWidget economicPlayerTemplate;
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ScrollItemWidget productionPlayerTemplate;
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ScrollItemWidget combatPlayerTemplate;
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ScrollItemWidget teamTemplate;
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DropDownButtonWidget statsDropDown;
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IEnumerable<Player> players;
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World world;
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[ObjectCreator.UseCtor]
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public ObserverStatsLogic(World world, Widget widget)
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{
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this.world = world;
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players = world.Players.Where(p => !p.NonCombatant);
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basicStatsHeaders = widget.Get<ContainerWidget>("BASIC_STATS_HEADERS");
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economicStatsHeaders = widget.Get<ContainerWidget>("ECONOMIC_STATS_HEADERS");
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productionStatsHeaders = widget.Get<ContainerWidget>("PRODUCTION_STATS_HEADERS");
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combatStatsHeaders = widget.Get<ContainerWidget>("COMBAT_STATS_HEADERS");
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playerStatsPanel = widget.Get<ScrollPanelWidget>("PLAYER_STATS_PANEL");
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playerStatsPanel.Layout = new GridLayout(playerStatsPanel);
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basicPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("BASIC_PLAYER_TEMPLATE");
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economicPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("ECONOMIC_PLAYER_TEMPLATE");
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productionPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE");
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combatPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE");
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teamTemplate = playerStatsPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
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statsDropDown = widget.Get<DropDownButtonWidget>("STATS_DROPDOWN");
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statsDropDown.GetText = () => "Basic";
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statsDropDown.OnMouseDown = _ =>
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{
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var options = new List<StatsDropDownOption>
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{
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new StatsDropDownOption
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{
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Title = "Basic",
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IsSelected = () => basicStatsHeaders.Visible,
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OnClick = () =>
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{
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ClearStats();
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statsDropDown.GetText = () => "Basic";
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DisplayStats(BasicStats);
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}
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},
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new StatsDropDownOption
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{
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Title = "Economic",
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IsSelected = () => economicStatsHeaders.Visible,
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OnClick = () =>
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{
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ClearStats();
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statsDropDown.GetText = () => "Economic";
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DisplayStats(EconomicStats);
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}
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},
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new StatsDropDownOption
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{
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Title = "Production",
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IsSelected = () => productionStatsHeaders.Visible,
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OnClick = () =>
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{
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ClearStats();
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statsDropDown.GetText = () => "Production";
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DisplayStats(ProductionStats);
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}
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},
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new StatsDropDownOption
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{
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Title = "Combat",
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IsSelected = () => combatStatsHeaders.Visible,
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OnClick = () =>
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{
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ClearStats();
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statsDropDown.GetText = () => "Combat";
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DisplayStats(CombatStats);
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}
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}
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};
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Func<StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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};
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statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem);
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};
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widget.Height = (200 + (Math.Min(8, players.Count()) * 25)).ToString();
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InitializeWidgets(widget, widget.Get("BACKGROUND"), widget.Get("PLAYER_STATS_PANEL"));
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ClearStats();
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DisplayStats(BasicStats);
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}
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void ClearStats()
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{
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playerStatsPanel.Children.Clear();
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basicStatsHeaders.Visible = false;
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economicStatsHeaders.Visible = false;
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productionStatsHeaders.Visible = false;
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combatStatsHeaders.Visible = false;
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}
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void DisplayStats(Func<Player, ScrollItemWidget> forEachPlayer)
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{
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var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key);
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foreach (var t in teams)
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{
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var team = t;
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var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { });
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tt.IgnoreMouseOver = true;
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tt.Get<LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No team" : "Team " + team.Key;
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playerStatsPanel.AddChild(tt);
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foreach (var p in team)
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{
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var player = p;
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playerStatsPanel.AddChild(forEachPlayer(player));
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}
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}
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}
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ScrollItemWidget CombatStats(Player player)
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{
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combatStatsHeaders.Visible = true;
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var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player);
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AddPlayerFlagAndName(template, player);
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var stats = player.PlayerActor.Trait<PlayerStatistics>();
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template.Get<LabelWidget>("CONTROL").GetText = () => MapControl(stats.MapControl);
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return template;
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}
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ScrollItemWidget ProductionStats(Player player)
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{
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productionStatsHeaders.Visible = true;
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var template = SetupPlayerScrollItemWidget(productionPlayerTemplate, player);
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AddPlayerFlagAndName(template, player);
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template.Get<ObserverProductionIconsWidget>("PRODUCTION_ICONS").GetPlayer = () => player;
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template.Get<ObserverSupportPowerIconsWidget>("SUPPORT_POWER_ICONS").GetPlayer = () => player;
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return template;
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}
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ScrollItemWidget EconomicStats(Player player)
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{
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economicStatsHeaders.Visible = true;
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var template = SetupPlayerScrollItemWidget(economicPlayerTemplate, player);
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AddPlayerFlagAndName(template, player);
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var res = player.PlayerActor.Trait<PlayerResources>();
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template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
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template.Get<LabelWidget>("EARNED_MIN").GetText = () => EarnedPerMinute(res.Earned);
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template.Get<LabelWidget>("EARNED").GetText = () => "$" + res.Earned;
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template.Get<LabelWidget>("SPENT").GetText = () => "$" + res.Spent;
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var assets = template.Get<LabelWidget>("ASSETS");
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assets.GetText = () => "$" + world.Actors
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.Where(a => a.Owner == player && !a.IsDead() && a.Info.Traits.WithInterface<ValuedInfo>().Any())
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.Sum(a => a.Info.Traits.WithInterface<ValuedInfo>().First().Cost);
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var harvesters = template.Get<LabelWidget>("HARVESTERS");
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harvesters.GetText = () => world.Actors.Count(a => a.Owner == player && !a.IsDead() && a.HasTrait<Harvester>()).ToString();
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return template;
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}
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ScrollItemWidget BasicStats(Player player)
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{
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basicStatsHeaders.Visible = true;
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var template = SetupPlayerScrollItemWidget(basicPlayerTemplate, player);
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AddPlayerFlagAndName(template, player);
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var res = player.PlayerActor.Trait<PlayerResources>();
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template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
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template.Get<LabelWidget>("EARNED_MIN").GetText = () => EarnedPerMinute(res.Earned);
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var powerRes = player.PlayerActor.Trait<PowerManager>();
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var power = template.Get<LabelWidget>("POWER");
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power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided;
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power.GetColor = () => GetPowerColor(powerRes.PowerState);
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template.Get<LabelWidget>("KILLS").GetText = () => player.Kills.ToString();
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template.Get<LabelWidget>("DEATHS").GetText = () => player.Deaths.ToString();
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var stats = player.PlayerActor.Trait<PlayerStatistics>();
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template.Get<LabelWidget>("ACTIONS_MIN").GetText = () => OrdersPerMinute(stats.OrderCount);
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return template;
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}
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ScrollItemWidget SetupPlayerScrollItemWidget(ScrollItemWidget template, Player player)
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{
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return ScrollItemWidget.Setup(template, () => false, () =>
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{
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var playerBase = world.Actors.FirstOrDefault(a => !a.IsDead() && a.HasTrait<BaseBuilding>() && a.Owner == player);
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if (playerBase != null)
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{
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Game.MoveViewport(playerBase.Location.ToFloat2());
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}
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});
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}
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string MapControl(double control)
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{
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return (control * 100).ToString("F1") + "%";
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}
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string OrdersPerMinute(double orders)
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{
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return (world.FrameNumber == 0 ? 0 : orders / (world.FrameNumber / 1500.0)).ToString("F1");
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}
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string EarnedPerMinute(double earned)
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{
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return "$" + (world.FrameNumber == 0 ? 0 : earned / (world.FrameNumber / 1500.0)).ToString("F2");
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}
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static void AddPlayerFlagAndName(ScrollItemWidget template, Player player)
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{
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var flag = template.Get<ImageWidget>("FLAG");
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flag.GetImageName = () => player.Country.Race;
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flag.GetImageCollection = () => "flags";
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var playerName = template.Get<LabelWidget>("PLAYER");
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playerName.GetText = () => player.PlayerName + (player.WinState == WinState.Undefined ? "" : " (" + player.WinState + ")");
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playerName.GetColor = () => player.ColorRamp.GetColor(0);
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}
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static void InitializeWidgets(params Widget[] widgets)
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{
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var args = new WidgetArgs();
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foreach (var widget in widgets)
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{
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widget.Initialize(args);
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}
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}
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static Color GetPowerColor(PowerState state)
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{
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if (state == PowerState.Critical) return Color.Red;
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if (state == PowerState.Low) return Color.Orange;
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return Color.LimeGreen;
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}
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class StatsDropDownOption
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{
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public string Title;
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public Func<bool> IsSelected;
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public Action OnClick;
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}
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}
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}
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