This website requires JavaScript.
Explore
Help
Register
Sign In
epic
/
OpenRA
Watch
1
Star
0
Fork
0
You've already forked OpenRA
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
97a61273dd98bb4d54dff19f64aa82095da8b876
OpenRA
/
OpenRA.Game
/
Traits
/
World
History
Paul Chote
bbd1331536
Clean up actor selection in WorldInteractionControllerWidget.
2014-06-27 19:20:44 +12:00
..
ActorMap.cs
Clean up actor selection in WorldInteractionControllerWidget.
2014-06-27 19:20:44 +12:00
Country.cs
add CountryInfo.Selectable
2011-10-15 13:00:19 +13:00
ResourceLayer.cs
don't try to spawn resources when the cell is already full
2014-06-22 11:49:40 +02:00
ResourceType.cs
Remove unused usings
2014-06-15 22:16:40 +12:00
ScreenMap.cs
Tackle the last of the low hanging fruit for memory allocations in the main game loop.
2014-06-22 17:29:45 +01:00
ScreenShaker.cs
Apply a simple constraint to ScreenShaker's multiplier to stop it shaking the game too much
2013-11-09 22:53:32 +13:00
Shroud.cs
Refactor AutoTarget scan and GPS interaction, and cache trait lookup for a slight performance boost
2014-06-07 12:01:50 +12:00