182 lines
2.8 KiB
YAML
182 lines
2.8 KiB
YAML
World:
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LuaScript:
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Scripts: campaign-global.lua, gdi08b.lua, gdi08b-AI.lua
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MusicPlaylist:
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StartingMusic: march
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VictoryMusic: gdi_win1
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MissionData:
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Briefing: Dr. Mobius is establishing a Hospital to treat the civilians in the region who are falling ill due to exposure to Tiberium.\n\nProtect Mobius and the civilians.\n\nEliminate Nod presence in the area.
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BackgroundVideo: tbrinfo1.vqa
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StartVideo: desolat.vqa
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LossVideo: gdilose.vqa
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WinVideo: hellvaly.vqa
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BriefingVideo: gdi8b.vqa
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ScriptLobbyDropdown@difficulty:
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ID: difficulty
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Label: Difficulty
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Description: Change the difficulty of the mission
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Values:
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easy: Easy
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normal: Normal
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hard: Hard
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Default: normal
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Locked: false
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MapOptions:
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ShortGameCheckboxLocked: True
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ShortGameCheckboxEnabled: True
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SmudgeLayer@SCORCH:
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InitialSmudges:
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30,43: sc3,0
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10,21: sc5,0
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7,20: sc5,0
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9,19: sc1,0
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6,19: sc3,0
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5,18: sc4,0
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40,8: sc4,0
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19,8: sc4,0
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36,7: sc6,0
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35,7: sc6,0
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34,7: sc5,0
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19,7: sc3,0
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18,7: sc2,0
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15,7: sc1,0
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37,6: sc2,0
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17,6: sc2,0
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34,5: sc3,0
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20,5: sc6,0
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19,5: sc4,0
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38,4: sc1,0
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37,4: sc6,0
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18,4: sc5,0
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SmudgeLayer@CRATER:
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InitialSmudges:
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36,6: cr1,0
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ATWR:
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Buildable:
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Prerequisites: ~disabled
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NUK2:
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Buildable:
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Prerequisites: ~disabled
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HPAD:
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Buildable:
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Prerequisites: ~disabled
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BRIK:
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Buildable:
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Prerequisites: ~disabled
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EYE:
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Buildable:
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Prerequisites: ~disabled
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OBLI:
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Buildable:
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Prerequisites: ~disabled
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TMPL:
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Buildable:
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Prerequisites: ~disabled
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HTNK:
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Buildable:
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Prerequisites: ~disabled
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TRAN:
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Buildable:
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Prerequisites: ~disabled
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ORCA:
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Buildable:
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Prerequisites: ~disabled
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RMBO:
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Buildable:
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Prerequisites: ~disabled
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MSAM:
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Buildable:
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Prerequisites: ~disabled
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MCV:
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Buildable:
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Prerequisites: ~disabled
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BOAT:
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Buildable:
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Prerequisites: ~disabled
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FTNK:
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Buildable:
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Prerequisites: ~disabled
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STNK:
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Buildable:
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Prerequisites: ~disabled
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ARTY:
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RevealsShroud:
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Range: 10c0
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HARV:
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Harvester:
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SearchFromProcRadius: 64
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HELI:
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Buildable:
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Prerequisites: ~disabled
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E5:
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Buildable:
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Prerequisites: ~disabled
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MLRS:
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Buildable:
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Prerequisites: ~disabled
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SAM:
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Buildable:
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Prerequisites: ~disabled
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^Bridge:
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DamageMultiplier@INVULNERABLE:
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Modifier: 0
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BRIDGEHUT:
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-Targetable:
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CYCL:
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Buildable:
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Prerequisites: ~disabled
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SBAG:
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Buildable:
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Queue: Defence.GDI, Defence.Nod
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GUN:
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Buildable:
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Queue: Defence.GDI, Defence.Nod
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airstrike.proxy:
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AirstrikePower:
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SquadSize: 2
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SquadOffset: -1536, 1024, 0
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HQ:
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Tooltip:
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-AirstrikePower:
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Buildable:
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Description: Provides an overview of the battlefield.\n Requires power to operate.
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^CivInfantry:
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Health:
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HP: 3500
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Wanders:
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MinMoveDelay: 500
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MaxMoveDelay: 1000
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ActorLostNotification:
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Notification: CivilianKilled
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NotifyAll: true
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