Files
OpenRA/mods/cnc/maps/gdi08b/rules.yaml
2021-09-26 21:25:08 +01:00

182 lines
2.8 KiB
YAML

World:
LuaScript:
Scripts: campaign-global.lua, gdi08b.lua, gdi08b-AI.lua
MusicPlaylist:
StartingMusic: march
VictoryMusic: gdi_win1
MissionData:
Briefing: Dr. Mobius is establishing a Hospital to treat the civilians in the region who are falling ill due to exposure to Tiberium.\n\nProtect Mobius and the civilians.\n\nEliminate Nod presence in the area.
BackgroundVideo: tbrinfo1.vqa
StartVideo: desolat.vqa
LossVideo: gdilose.vqa
WinVideo: hellvaly.vqa
BriefingVideo: gdi8b.vqa
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: Difficulty
Description: Change the difficulty of the mission
Values:
easy: Easy
normal: Normal
hard: Hard
Default: normal
Locked: false
MapOptions:
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: True
SmudgeLayer@SCORCH:
InitialSmudges:
30,43: sc3,0
10,21: sc5,0
7,20: sc5,0
9,19: sc1,0
6,19: sc3,0
5,18: sc4,0
40,8: sc4,0
19,8: sc4,0
36,7: sc6,0
35,7: sc6,0
34,7: sc5,0
19,7: sc3,0
18,7: sc2,0
15,7: sc1,0
37,6: sc2,0
17,6: sc2,0
34,5: sc3,0
20,5: sc6,0
19,5: sc4,0
38,4: sc1,0
37,4: sc6,0
18,4: sc5,0
SmudgeLayer@CRATER:
InitialSmudges:
36,6: cr1,0
ATWR:
Buildable:
Prerequisites: ~disabled
NUK2:
Buildable:
Prerequisites: ~disabled
HPAD:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
EYE:
Buildable:
Prerequisites: ~disabled
OBLI:
Buildable:
Prerequisites: ~disabled
TMPL:
Buildable:
Prerequisites: ~disabled
HTNK:
Buildable:
Prerequisites: ~disabled
TRAN:
Buildable:
Prerequisites: ~disabled
ORCA:
Buildable:
Prerequisites: ~disabled
RMBO:
Buildable:
Prerequisites: ~disabled
MSAM:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
BOAT:
Buildable:
Prerequisites: ~disabled
FTNK:
Buildable:
Prerequisites: ~disabled
STNK:
Buildable:
Prerequisites: ~disabled
ARTY:
RevealsShroud:
Range: 10c0
HARV:
Harvester:
SearchFromProcRadius: 64
HELI:
Buildable:
Prerequisites: ~disabled
E5:
Buildable:
Prerequisites: ~disabled
MLRS:
Buildable:
Prerequisites: ~disabled
SAM:
Buildable:
Prerequisites: ~disabled
^Bridge:
DamageMultiplier@INVULNERABLE:
Modifier: 0
BRIDGEHUT:
-Targetable:
CYCL:
Buildable:
Prerequisites: ~disabled
SBAG:
Buildable:
Queue: Defence.GDI, Defence.Nod
GUN:
Buildable:
Queue: Defence.GDI, Defence.Nod
airstrike.proxy:
AirstrikePower:
SquadSize: 2
SquadOffset: -1536, 1024, 0
HQ:
Tooltip:
-AirstrikePower:
Buildable:
Description: Provides an overview of the battlefield.\n Requires power to operate.
^CivInfantry:
Health:
HP: 3500
Wanders:
MinMoveDelay: 500
MaxMoveDelay: 1000
ActorLostNotification:
Notification: CivilianKilled
NotifyAll: true