Files
OpenRA/mods/d2k/maps/harkonnen-04/rules.yaml
2021-09-26 21:25:08 +01:00

79 lines
1.5 KiB
YAML

Player:
PlayerResources:
DefaultCash: 5000
World:
LuaScript:
Scripts: campaign-global.lua, harkonnen04.lua, harkonnen04-AI.lua
MissionData:
Briefing: The native Fremen must be dealt with. Assemble a strike force to lead a sweep through the mountains. Seek out the Fremen hold, and destroy it. If any House responds, destroy it.\n\nTanks have been deployed to grind the Fremen beneath their treads. Demonstrate the power of House Harkonnen.
BriefingVideo: H_BR04_E.VQA
MapOptions:
TechLevel: low
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: Difficulty
Description: Change the difficulty of the mission
Values:
easy: Easy
normal: Normal
hard: Hard
Default: easy
carryall.reinforce:
Cargo:
MaxWeight: 10
sietch:
Exit:
ExitCell: 0,2
Production:
Produces: Infantry
nsfremen:
Buildable:
Prerequisites: ~sietch
AutoTarget:
InitialStanceAI: AttackAnything
concreteb:
Buildable:
Prerequisites: ~disabled
medium_gun_turret:
Buildable:
Prerequisites: ~disabled
outpost:
Buildable:
Prerequisites: barracks
quad:
Buildable:
Prerequisites: upgrade.light
trooper:
Buildable:
Prerequisites: upgrade.barracks
engineer:
Buildable:
Prerequisites: upgrade.barracks
repair_pad:
Buildable:
Prerequisites: heavy_factory, upgrade.heavy
mcv:
Buildable:
Prerequisites: repair_pad, upgrade.heavy
upgrade.conyard:
Buildable:
Prerequisites: ~disabled
fremen:
AutoTarget:
InitialStanceAI: AttackAnything
MustBeDestroyed: