Files
OpenRA/mods/ra/maps/soviet-06a/rules.yaml
2021-09-26 21:25:08 +01:00

155 lines
2.4 KiB
YAML

Player:
PlayerResources:
DefaultCash: 11500
World:
LuaScript:
Scripts: campaign-global.lua, soviet06a.lua, soviet06a-AI.lua, soviet06a-reinforcements_teams.lua
MissionData:
Briefing: There is a special cargo that needs to be transported to a nearby Soviet base in the northeast.\n\nMake sure the trucks reach their destination intact. Along the way, there is a bridge which the Allies may have destroyed.\n\nIf so, use the Naval options at your disposal. Our attack subs will make short work of any Allied boats you discover.
BriefingVideo: soviet6.vqa
StartVideo: onthprwl.vqa
WinVideo: sitduck.vqa
LossVideo: dpthchrg.vqa
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: Difficulty
Description: Change the difficulty of the mission
Values:
easy: Easy
normal: Normal
hard: Hard
Default: normal
APWR:
Buildable:
Prerequisites: ~structures.allies
ARTY:
Buildable:
Prerequisites: ~vehicles.allies, ~techlevel.low
ATEK:
Buildable:
Prerequisites: ~disabled
BRIK:
Buildable:
Prerequisites: ~disabled
TSLA:
Buildable:
Prerequisites: ~disabled
SAM:
Buildable:
Prerequisites: ~disabled
IRON:
Buildable:
Prerequisites: ~disabled
MECH:
Buildable:
Prerequisites: ~disabled
MSLO:
Buildable:
Prerequisites: ~disabled
E3:
Buildable:
Prerequisites: ~tent
E7:
Buildable:
Prerequisites: ~disabled
SHOK:
Buildable:
Prerequisites: ~disabled
SPY:
Buildable:
Prerequisites: ~disabled
THF:
Buildable:
Prerequisites: ~disabled
MIG:
Buildable:
Prerequisites: ~disabled
FTRK:
Buildable:
Prerequisites: ~disabled
2TNK:
Buildable:
Prerequisites: ~vehicles.allies, ~techlevel.low
4TNK:
Buildable:
Prerequisites: ~disabled
APC:
Buildable:
Prerequisites: ~disabled
TRUK:
-SpawnActorOnDeath:
-DeliversCash:
QTNK:
Buildable:
Prerequisites: ~disabled
MCV:
Buildable:
Prerequisites: ~disabled
MSUB:
Buildable:
Prerequisites: ~disabled
STEK:
Buildable:
Prerequisites: ~disabled
PDOX:
Buildable:
Prerequisites: ~disabled
MRJ:
Buildable:
Prerequisites: ~disabled
CA:
Buildable:
Prerequisites: ~disabled
HELI:
Buildable:
Prerequisites: ~disabled
GAP:
Buildable:
Prerequisites: ~disabled
MNLY:
Buildable:
Prerequisites: ~disabled
AFLD:
ParatroopersPower@paratroopers:
DropItems: E1,E1,E1,E1,E1
V01:
SpawnActorOnDeath:
Actor: moneycrate
V05:
SpawnActorOnDeath:
Actor: healcrate