Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
997216aef0edbb2317c4dbfe572c9ebc46ae9b3f
OpenRA/OpenRA.Game/Traits/World
History
Paul Chote ad730a44c3 Use CellLayer for resources.
2014-06-27 22:07:02 +12:00
..
ActorMap.cs
Use CellLayer for ActorMap.
2014-06-27 22:07:02 +12:00
Country.cs
add CountryInfo.Selectable
2011-10-15 13:00:19 +13:00
ResourceLayer.cs
Use CellLayer for resources.
2014-06-27 22:07:02 +12:00
ResourceType.cs
Remove unused usings
2014-06-15 22:16:40 +12:00
ScreenMap.cs
Tackle the last of the low hanging fruit for memory allocations in the main game loop.
2014-06-22 17:29:45 +01:00
ScreenShaker.cs
Apply a simple constraint to ScreenShaker's multiplier to stop it shaking the game too much
2013-11-09 22:53:32 +13:00
Shroud.cs
Use CellLayers for shroud.
2014-06-27 22:07:02 +12:00
Powered by Gitea Version: 1.25.4 Page: 360ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API