Files
OpenRA/OpenRa.Game/Traits/Activities/Turn.cs

35 lines
645 B
C#
Executable File

namespace OpenRa.Game.Traits.Activities
{
class Turn : IActivity
{
public IActivity NextActivity { get; set; }
int desiredFacing;
public Turn( int desiredFacing )
{
this.desiredFacing = desiredFacing;
}
public IActivity Tick( Actor self )
{
var unit = self.traits.Get<Unit>();
if( desiredFacing == unit.Facing )
return NextActivity;
Util.TickFacing( ref unit.Facing, desiredFacing, self.LegacyInfo.ROT );
return this;
}
public void Cancel( Actor self )
{
var unit = self.traits.Get<Unit>();
desiredFacing = unit.Facing;
NextActivity = null;
}
}
}