Files
OpenRA/mods/d2k/mod.yaml

184 lines
7.9 KiB
YAML

Metadata:
Title: Dune 2000
Description: Three great houses fight for the precious spice, melange.\nHe who controls the spice controls the universe!\n\nOur work in progress Dune 2000 recreation brings modern\ngameplay improvements into the Dune universe.\n\nFuture versions of OpenRA will incorporate more of the missing\nunique features from this classic game.
Version: {DEV_VERSION}
Author: the OpenRA Developers
Folders:
.
./mods/d2k
./mods/d2k/bits
./mods/d2k/bits/tex
./mods/d2k/bits/xmas
./mods/d2k/uibits
./mods/ra/uibits
~^Content/d2k
~^Content/d2k/GAMESFX
~^Content/d2k/Music
MapFolders:
./mods/d2k/maps: System
~^maps/d2k: User
Packages:
SOUND.RS
Rules:
mods/d2k/rules/misc.yaml
mods/d2k/rules/ai.yaml
mods/d2k/rules/player.yaml
mods/d2k/rules/world.yaml
mods/d2k/rules/defaults.yaml
mods/d2k/rules/vehicles.yaml
mods/d2k/rules/structures.yaml
mods/d2k/rules/aircraft.yaml
mods/d2k/rules/infantry.yaml
mods/d2k/rules/atreides.yaml
mods/d2k/rules/harkonnen.yaml
mods/d2k/rules/ordos.yaml
Sequences:
mods/d2k/sequences/aircraft.yaml
mods/d2k/sequences/vehicles.yaml
mods/d2k/sequences/infantry.yaml
mods/d2k/sequences/structures.yaml
mods/d2k/sequences/misc.yaml
Cursors:
mods/d2k/cursors.yaml
Chrome:
mods/d2k/chrome.yaml
Assemblies:
mods/ra/OpenRA.Mods.RA.dll
mods/cnc/OpenRA.Mods.Cnc.dll
mods/d2k/OpenRA.Mods.D2k.dll
ChromeLayout:
mods/d2k/chrome/install.yaml
mods/d2k/chrome/ingame.yaml
mods/ra/chrome/ingame-chat.yaml
mods/ra/chrome/ingame-diplomacy.yaml
mods/ra/chrome/ingame-fmvplayer.yaml
mods/ra/chrome/ingame-menu.yaml
mods/d2k/chrome/ingame-observer.yaml
mods/ra/chrome/ingame-observerstats.yaml
mods/d2k/chrome/ingame-player.yaml
mods/ra/chrome/ingame-debug.yaml
mods/d2k/chrome/mainmenu.yaml
mods/ra/chrome/settings.yaml
mods/ra/chrome/credits.yaml
mods/ra/chrome/lobby.yaml
mods/ra/chrome/lobby-mappreview.yaml
mods/d2k/chrome/lobby-playerbin.yaml
mods/ra/chrome/lobby-dialogs.yaml
mods/d2k/chrome/color-picker.yaml
mods/ra/chrome/map-chooser.yaml
mods/ra/chrome/create-server.yaml
mods/ra/chrome/serverbrowser.yaml
mods/ra/chrome/connection.yaml
mods/ra/chrome/directconnect.yaml
mods/ra/chrome/replaybrowser.yaml
mods/d2k/chrome/dropdowns.yaml
mods/ra/chrome/musicplayer.yaml
mods/d2k/chrome/tooltips.yaml
mods/ra/chrome/assetbrowser.yaml
mods/ra/chrome/irc.yaml
mods/ra/chrome/missionbrowser.yaml
mods/ra/chrome/confirmation-dialogs.yaml
Weapons:
mods/d2k/weapons.yaml
Voices:
mods/d2k/voices.yaml
Notifications:
mods/d2k/notifications.yaml
TileSets:
mods/d2k/tilesets/arrakis.yaml
SubCells:
Offsets: 0,0,0, -299,-256,0, 256,-256,0, 0,0,0, -299,256,0, 256,256,0
DefaultIndex: 3
TileSize: 32,32
Music:
mods/d2k/music.yaml
Movies:
Translations:
mods/d2k/languages/english.yaml
LoadScreen: DefaultLoadScreen
Image: mods/d2k/uibits/loadscreen.png
Text: Filling Crates..., Breeding Sandworms...
ContentInstaller:
InstallerMenuWidget: INSTALL_PANEL
# TODO: check if DATA.R8 is at 1.03 patch level with 4840 frames
TestFiles: BLOXBASE.R8, BLOXBAT.R8, BLOXBGBS.R8, BLOXICE.R8, BLOXTREE.R8, BLOXWAST.R8, DATA.R8, SOUND.RS
PackageMirrorList: http://www.openra.net/packages/d2k-103-mirrors.txt
DiskTestFiles: music/ambush.aud, setup/setup.z
PackageToExtractFromCD: setup/setup.z
ExtractFilesFromCD: SOUND.RS, DATA.R8, MOUSE.R8, BLOXBASE.R8, BLOXBAT.R8, BLOXBGBS.R8, BLOXICE.R8, BLOXTREE.R8, BLOXWAST.R8, A_ECONF1.AUD, A_ECONF2.AUD, A_ECONF3.AUD, A_ESEL1.AUD, A_ESEL2.AUD, A_ESEL3.AUD, A_FCONF1.AUD, A_FCONF2.AUD, A_FCONF3.AUD,A_FCONF4.AUD, A_FSEL1.AUD, A_FSEL2.AUD, A_FSEL3.AUD, A_FSEL4.AUD, AI_1MIN.AUD, AI_2MIN.AUD, AI_3MIN.AUD, AI_4MIN.AUD, AI_5MIN.AUD, AI_ABORT.AUD, AI_ATACK.AUD, AI_BDRDY.AUD, AI_BLOST.AUD, AI_BUILD.AUD, AI_CANCL.AUD, AI_CAPT.AUD, A_ICONF1.AUD, A_ICONF2.AUD, A_ICONF3.AUD, AI_DHRDY.AUD, AI_DPLOY.AUD, AI_ENEMY.AUD, AI_GANEW.AUD, AI_GLOAD.AUD, AI_GSAVE.AUD, AI_GUARD.AUD, AI_HATTK.AUD, AI_HOLD.AUD, AI_LAUNC.AUD, AI_MAP1A.AUD, AI_MAP1B.AUD, AI_MAP1C.AUD, AI_MAP2A.AUD, AI_MAP2B.AUD, AI_MAP2C.AUD, AI_MAP3A.AUD, AI_MAP4A.AUD, AI_MAP5A.AUD, AI_MAP6A.AUD, AI_MAP7A.AUD, AI_MAP8A.AUD, AI_MAP9A.AUD, AI_MEND.AUD, AI_MFAIL.AUD, AI_MONEY.AUD, AI_MWIN.AUD, AI_NEWOP.AUD, AI_NROOM.AUD, AI_ORDER.AUD, AI_PLACE.AUD, AI_POWER.AUD, AI_PREP.AUD, AI_PRMRY.AUD, AI_REINF.AUD, AI_RUN.AUD, A_ISEL1.AUD, A_ISEL2.AUD, A_ISEL3.AUD, AI_SELL.AUD, AI_SILOS.AUD, AI_SPORT.AUD, AI_TRAIN.AUD, AI_ULOST.AUD, AI_UNRDY.AUD, AI_UPGOP.AUD, AI_UPGRD.AUD, AI_WATTK.AUD, AI_WSIGN.AUD, A_VCONF1.AUD, A_VCONF2.AUD, A_VCONF3.AUD, A_VSEL1.AUD, A_VSEL2.AUD, A_VSEL3.AUD, G_SCONF1.AUD, G_SCONF2.AUD, G_SCONF3.AUD, G_SSEL1.AUD, G_SSEL2.AUD, G_SSEL3.AUD, H_ECONF1.AUD, H_ECONF2.AUD, H_ECONF3.AUD, H_ESEL1.AUD, H_ESEL2.AUD, H_ESEL3.AUD, HI_1MIN.AUD, HI_2MIN.AUD, HI_3MIN.AUD, HI_4MIN.AUD, HI_5MIN.AUD, HI_ABORT.AUD, HI_ATACK.AUD, HI_BDRDY.AUD, HI_BLOST.AUD, HI_BUILD.AUD, HI_CANCL.AUD, HI_CAPT.AUD, H_ICONF1.AUD, H_ICONF2.AUD, H_ICONF3.AUD, HI_DHRDY.AUD, HI_DPLOY.AUD, HI_ENEMY.AUD, HI_GANEW.AUD,HI_GLOAD.AUD, HI_GSAVE.AUD, HI_GUARD.AUD, HI_HATTK.AUD, HI_HOLD.AUD, HI_LAUNC.AUD, HI_MAP1A.AUD, HI_MAP1B.AUD, HI_MAP1C.AUD, HI_MAP2A.AUD, HI_MAP2B.AUD, HI_MAP2C.AUD, HI_MAP3A.AUD, HI_MAP3B.AUD, HI_MAP4A.AUD, HI_MAP4B.AUD, HI_MAP5A.AUD, HI_MAP6A.AUD, HI_MAP6B.AUD, HI_MAP7A.AUD, HI_MAP9A.AUD, HI_MAP9.AUD, HI_MEND.AUD, HI_MFAIL.AUD, HI_MONEY.AUD, HI_MWIN.AUD, HI_NEWOP.AUD, HI_NROOM.AUD, HI_ORDER.AUD, HI_PLACE.AUD, HI_POWER.AUD, HI_PREP.AUD, HI_PRMRY.AUD, HI_REINF.AUD, HI_RUN.AUD, H_ISEL1.AUD, H_ISEL2.AUD, H_ISEL3.AUD, HI_SELL.AUD, HI_SILOS.AUD,HI_SPORT.AUD, HI_TRAIN.AUD, HI_ULOST.AUD, HI_UNRDY.AUD, HI_UPGOP.AUD, HI_UPGRD.AUD, HI_WATTK.AUD, HI_WSIGN.AUD, H_VCONF1.AUD, H_VCONF2.AUD, H_VCONF3.AUD, H_VSEL1.AUD, H_VSEL2.AUD, H_VSEL3.AUD, O_ECONF1.AUD, O_ECONF2.AUD, O_ECONF3.AUD, O_ESEL1.AUD, O_ESEL2.AUD, O_ESEL3.AUD, OI_1MIN.AUD, OI_2MIN.AUD, OI_3MIN.AUD, OI_4MIN.AUD, OI_5MIN.AUD, OI_ABORT.AUD, OI_ATACK.AUD, OI_BDRDY.AUD, OI_BLOST.AUD, OI_BUILD.AUD, OI_CANCL.AUD, OI_CAPT.AUD, O_ICONF1.AUD, O_ICONF2.AUD, O_ICONF3.AUD, OI_DHRDY.AUD, OI_DPLOY.AUD, OI_ENEMY.AUD, OI_GANEW.AUD, OI_GLOAD.AUD, OI_GSAVE.AUD, OI_GUARD.AUD, OI_HATTK.AUD, OI_HOLD.AUD, OI_LAUNC.AUD, OI_MAP1A.AUD, OI_MAP1B.AUD, OI_MAP1C.AUD, OI_MAP2A.AUD, OI_MAP2B.AUD, OI_MAP2C.AUD, OI_MAP3A.AUD, OI_MAP4A.AUD, OI_MAP5A.AUD, OI_MAP6A.AUD, OI_MAP7A.AUD, OI_MAP8A.AUD, OI_MAP9A.AUD, OI_MEND.AUD, OI_MFAIL.AUD, OI_MONEY.AUD, OI_MWIN.AUD, OI_NEWOP.AUD, OI_NROOM.AUD, OI_ORDER.AUD, OI_PLACE.AUD, OI_POWER.AUD, OI_PREP.AUD, OI_PRMRY.AUD, OI_REINF.AUD, OI_RUN.AUD, O_ISEL1.AUD, O_ISEL2.AUD, O_ISEL3.AUD, OI_SELL.AUD, OI_SILOS.AUD, OI_SPORT.AUD, OI_TRAIN.AUD, OI_ULOST.AUD, OI_UNRDY.AUD, OI_UPGOP.AUD, OI_UPGRD.AUD, OI_WATTK.AUD, OI_WSIGN.AUD, O_SCONF1.AUD, O_SCONF2.AUD, O_SCONF3.AUD, O_SSEL1.AUD, O_SSEL2.AUD, O_SSEL3.AUD, O_VCONF1.AUD, O_VCONF2.AUD, O_VCONF3.AUD, O_VSEL1.AUD, O_VSEL2.AUD, O_VSEL3.AUD
CopyFilesFromCD: music/ambush.aud, music/arakatak.aud, music/atregain.aud, music/entordos.aud, music/fightpwr.aud, music/fremen.aud, music/hark_bat.aud, music/landsand.aud, music/options.aud, music/plotting.aud, music/risehark.aud, music/robotix.aud, music/score.aud, music/soldappr.aud, music/spicesct.aud, music/undercon.aud, music/waitgame.aud
ShippedSoundtracks: 1
ServerTraits:
LobbyCommands
PlayerPinger
MasterServerPinger
LobbyDefaults:
AllowCheats: false
Crates: true
StartingUnitsClass: none
FragileAlliances: false
Shroud: true
Fog: true
TechLevel: Unrestricted
ChromeMetrics:
mods/d2k/metrics.yaml
Fonts:
Regular:
Font:FreeSans.ttf
Size:14
Bold:
Font:FreeSansBold.ttf
Size:14
Title:
Font:mods/d2k/Dune2k.ttf
Size:32
BigBold:
Font:FreeSansBold.ttf
Size:24
Tiny:
Font:FreeSans.ttf
Size:10
TinyBold:
Font:FreeSansBold.ttf
Size:10
LuaScripts:
mods/common/lua/utils.lua
mods/common/lua/openra.lua
mods/common/lua/map.lua
mods/common/lua/actor.lua
mods/common/lua/team.lua
mods/common/lua/media.lua
mods/common/lua/mission.lua
mods/common/lua/reinforcements.lua
mods/common/lua/supportpowers.lua
mods/common/lua/rules.lua
mods/common/lua/production.lua
mods/common/lua/facing.lua
SupportsMapsFrom: d2k