Files
OpenRA/OpenRA.Mods.Common/Lint/CheckTranslationReference.cs
2022-12-07 18:40:26 +02:00

207 lines
7.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2022 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using Linguini.Syntax.Ast;
using Linguini.Syntax.Parser;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Lint
{
class CheckTranslationReference : ILintPass
{
const BindingFlags Binding = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static;
readonly List<string> referencedKeys = new List<string>();
readonly Dictionary<string, string[]> referencedVariablesPerKey = new Dictionary<string, string[]>();
readonly List<string> variableReferences = new List<string>();
void ILintPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData)
{
// TODO: Check all available languages
var language = "en";
Console.WriteLine($"Testing translation: {language}");
var translation = new Translation(language, modData.Manifest.Translations, modData.DefaultFileSystem);
foreach (var actorInfo in modData.DefaultRules.Actors)
{
foreach (var traitInfo in actorInfo.Value.TraitInfos<TraitInfo>())
{
var fields = traitInfo.GetType().GetFields();
foreach (var field in fields)
{
var translationReference = field.GetCustomAttributes<TranslationReferenceAttribute>(true).FirstOrDefault();
if (translationReference == null)
continue;
var keys = LintExts.GetFieldValues(traitInfo, field);
foreach (var key in keys)
{
if (!translation.HasMessage(key))
emitError($"{key} not present in {language} translation.");
referencedKeys.Add(key);
}
}
}
}
var gameSpeeds = modData.Manifest.Get<GameSpeeds>();
foreach (var speed in gameSpeeds.Speeds.Values)
{
if (!translation.HasMessage(speed.Name))
emitError($"{speed.Name} not present in {language} translation.");
referencedKeys.Add(speed.Name);
}
foreach (var modType in modData.ObjectCreator.GetTypes())
{
foreach (var fieldInfo in modType.GetFields(Binding).Where(m => m.HasAttribute<TranslationReferenceAttribute>()))
{
if (fieldInfo.FieldType != typeof(string))
emitError($"Translation attribute on non string field {fieldInfo.Name}.");
if (fieldInfo.IsInitOnly)
continue;
var key = (string)fieldInfo.GetValue(string.Empty);
if (!translation.HasMessage(key))
emitError($"{key} not present in {language} translation.");
var translationReference = fieldInfo.GetCustomAttributes<TranslationReferenceAttribute>(true)[0];
if (translationReference.RequiredVariableNames != null && translationReference.RequiredVariableNames.Length > 0)
referencedVariablesPerKey.GetOrAdd(key, translationReference.RequiredVariableNames);
referencedKeys.Add(key);
}
}
foreach (var file in modData.Manifest.Translations)
{
var stream = modData.DefaultFileSystem.Open(file);
using (var reader = new StreamReader(stream))
{
var parser = new LinguiniParser(reader);
var result = parser.Parse();
foreach (var entry in result.Entries)
{
// Don't flag definitions referenced (only) within the .ftl definitions as unused
if (entry.GetType() == typeof(AstTerm))
continue;
variableReferences.Clear();
var key = entry.GetId();
if (entry is AstMessage message)
{
var hasAttributes = message.Attributes.Count > 0;
if (!hasAttributes)
{
CheckUnusedKey(key, null, emitWarning, file);
CheckMessageValue(message.Value, key, null, emitWarning, file);
CheckMissingVariable(key, null, emitError, file);
}
else
{
foreach (var attribute in message.Attributes)
{
var attrName = attribute.Id.Name.ToString();
CheckUnusedKey(key, attrName, emitWarning, file);
CheckMessageValue(attribute.Value, key, attrName, emitWarning, file);
CheckMissingVariable(key, attrName, emitError, file);
}
}
}
}
}
}
}
void CheckUnusedKey(string key, string attribute, Action<string> emitWarning, string file)
{
var isAttribute = !string.IsNullOrEmpty(attribute);
var keyWithAtrr = isAttribute ? $"{key}.{attribute}" : key;
if (!referencedKeys.Contains(keyWithAtrr))
emitWarning(isAttribute ?
$"Unused attribute `{attribute}` of key `{key}` in {file}." :
$"Unused key `{key}` in {file}.");
}
void CheckMessageValue(Pattern node, string key, string attribute, Action<string> emitWarning, string file)
{
foreach (var element in node.Elements)
{
if (element is Placeable placeable)
{
var expression = placeable.Expression;
if (expression is IInlineExpression inlineExpression)
if (inlineExpression is VariableReference variableReference)
CheckVariableReference(variableReference.Id.Name.ToString(), key, attribute, emitWarning, file);
if (expression is SelectExpression selectExpression)
{
foreach (var variant in selectExpression.Variants)
{
foreach (var variantElement in variant.Value.Elements)
{
if (variantElement is Placeable variantPlaceable)
{
var variantExpression = variantPlaceable.Expression;
if (variantExpression is IInlineExpression variantInlineExpression)
if (variantInlineExpression is VariableReference variantVariableReference)
CheckVariableReference(variantVariableReference.Id.Name.ToString(), key, attribute, emitWarning, file);
}
}
}
}
}
}
}
void CheckMissingVariable(string key, string attribute, Action<string> emitError, string file)
{
var isAttribute = !string.IsNullOrEmpty(attribute);
var keyWithAtrr = isAttribute ? $"{key}.{attribute}" : key;
if (!referencedVariablesPerKey.ContainsKey(keyWithAtrr))
return;
foreach (var referencedVariable in referencedVariablesPerKey[keyWithAtrr])
if (!variableReferences.Contains(referencedVariable))
emitError(isAttribute ?
$"Missing variable `{referencedVariable}` for attribute `{attribute}` of key `{key}` in {file}." :
$"Missing variable `{referencedVariable}` for key `{key}` in {file}.");
}
void CheckVariableReference(string varName, string key, string attribute, Action<string> emitWarning, string file)
{
var isAttribute = !string.IsNullOrEmpty(attribute);
var keyWithAtrr = isAttribute ? $"{key}.{attribute}" : key;
variableReferences.Add(varName);
if (!referencedVariablesPerKey.ContainsKey(keyWithAtrr) || !referencedVariablesPerKey[keyWithAtrr].Contains(varName))
emitWarning(isAttribute ?
$"Unused variable `{varName}` for attribute `{attribute}` of key `{key}` in {file}." :
$"Unused variable `{varName}` for key `{key}` in {file}.");
}
}
}